Siemiar the level 6 Cornac Wanderer by redsol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp6 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity26 (base 24)
Constitution14 (base 14)
Magic12 (base 12)
Willpower14 (base 14)
Cunning12 (base 12)

Resources

Life188/188
Hate37/100
Paradox300
Vim120/120
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy20
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)4 (51.69962066283%)
Defense30
Ranged Defense30
Fatigue0
Physical Save9
Spell Save9
Mental Save9

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Runes

Class Talents

Chronomancy / Stasis1.00
0/5
0/5
0/5
0/5
Technique / Warcries1.00
0/5
0/5
0/5
0/5
Cursed / Darkness1.00
2/5
0/5
0/5
0/5
Technique / Marksmanship1.00
2/5
3/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5
0/5
Corruption / Curses1.00
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.00
1/5
0/5
0/5
0/5

Effects

Quests

failed
active
active

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 5.25 gold from the transmogrification of
piercing elm totem of thorny skin [power 16] (20 cooldown).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.20 gold from the transmogrification of
potent elm starstaff (12-14 power, 2 apr, light element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7 power, 15 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (18-25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.82 gold from the transmogrification of
flaming iron battleaxe of daylight (12-18 power, 1 apr).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 19).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.