Slinger the level 5 Orc Gunslinger by GabrielDecloud

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp5 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity18 (base 17)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning17 (base 16)

Resources

Life150/150
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage12
Accuracy25
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save8
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 13 turns (stop reason: all resources and life at maximum).

You are yanked out of this place!

Ran for 29 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.09 gold from the melting of
horrifying mossy mindstar (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron mace of massacre (19-27 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (13-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.75 gold from the melting of
iron battleaxe of phasing (16-24 power, 8 apr).
You gain 1.06 gold from the melting of
shatter afflictions rune of the wizard (absorb 29; cd 22).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Resting starts...

Rested for 140 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Slinger uses
Create Tinker.
Created tinker:
iron spike attachment