worm that walks (servant of The Magicyde) the level 28 horror eldritch by Tarl Skallsild

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp28 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength48 (base 36)
Dexterity15 (base 12)
Constitution35 (base 22)
Magic40 (base 36)
Willpower16 (base 10)
Cunning20 (base 10)

Resources

Life581/596
Hate100/100
Healing Factor0.69166600173181
Regeneration0.69166600173181

Speed

Mental-20%
Attack0%
Movement+40.60995032651%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage65
Accuracy54
Crit Chance8%
APR5
Speed1.25

Offense: Offhand

Damage28
Accuracy54
Crit Chance7%
APR3
Speed1.25

Offense: Spell

Spellpower51
Crit Chance4%
Speed1.25

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid-52%
Lightning-33%
Mind-50%
All-60%

Offense: Damage Penetration

Acid+7%
Lightning+9%

Defense: Base

Armour (hardiness)27.413408721348 (65.897138898113%)
Defense13
Ranged Defense13
Fatigue12
Physical Save35
Spell Save30
Mental Save35

Defense: Resistances

Mind+ 39%(100%)
Lightning+ 37%(100%)
Cold+ 32%(100%)
Temporal+ 32%(100%)
Blight+100%(100%)
Acid+100%(100%)
Fire -6%(100%)
All+ 27%(100%)

Defense: Immunities

Stun Resistance100%
Silence Resistance23%
Teleport Resistance25%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
2/5
3/5
5/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
3/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

talent
beneficial effect

Quests

Equipment

Tool
On fingers
On fingers
On fingers
On fingers
Around waist
Main armor
In off hand
In main hand

Inventory

Achievements

Log

The Magicyde killed Skeleton warrior!

The Magicyde picks up (I.):
bladed hardened leather cap (0 def, 3 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 20 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You give
regeneration infusion of the duelist (heal 362; 12 cd) to worm that walks (servant of The Magicyde).
You give
obscure steel ring of war to worm that walks (servant of The Magicyde).
Character control switched to worm that walks (servant of The Magicyde).
The Magicyde activates
Stone Skin.

You already have too many of this inscription.

You are now inscribed with Infusion: Regeneration.


Worm that walks (servant of The Magicyde) wears:
obscure steel ring of war.

You give
regeneration infusion (heal 95; 13 cd) to The Magicyde.
You give
Shadowmark to The Magicyde.
You give
Aerekira (24-38 power, 11 apr) to The Magicyde.