Why does this work the level 5 Dwarf Archmage by Frensswa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassArchmage
Level / Exp5 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 22)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic18 (base 18)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life140/140
Mana158/158
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy8
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+11%

Defense: Base

Armour (hardiness)7 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save22
Spell Save11
Mental Save9

Defense: Resistances

Cold+ 6%( 70%)
Darkness+ 16%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active
done

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Why does this work the Dwarf Archmage level 5
20th Voratun 122nd year of Ascendancy at 10:01
see stats

Log


Why does this work's skin returns to normal.


Talent Manathrust is ready to use.

Why does this work stops regenerating health quickly.


Talent Infusion: Wild is ready to use.

Talent Infusion: Regeneration is ready to use.
Talent Arcane Reconstruction is ready to use.

Why does this work uses Infusion: Regeneration.

Why does this work starts regenerating health quickly.


You pickup 0.95 gold pieces.

Why does this work picks up (d.):
iron longsword of vileness (12.5-17.5 power, 2 apr).

Talent Rune: Manasurge is ready to use.

Why does this work stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Quest 'Escort: lone alchemist (level 2 of Trollmire)' is done! (Press 'j' to see the quest log)

Resting starts...

Talent Resilience of the Dwarves is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).