Wreathe the level 1 Skeleton Archmage by Oblivionnreaver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp1 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-32/90
Mana88/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.45
Ranged Defense2.45
Fatigue0
Physical Save9.1
Spell Save10.85
Mental Save8.4

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Wreathe hits Green worm mass for 61 lightning damage.
Wreathe killed Green worm mass!
Wreathe killed Green worm mass!

Resting starts...

Talent Lightning is ready to use.
Rested for 3 turns (stop reason: hostile spotted to the south (giant white rat)).


Wreathe casts Flame.

Wreathe's Flame hits Giant white rat for
50 fire damage.
Wreathe's Flame killed Giant white rat!

Resting starts...

Talent Flame is ready to use.
Rested for 15 turns (stop reason: taken damage).

Something hits
Wreathe for 62 arcane damage.

Ran for 3 turns (stop reason: hostile spotted to the south (Skeleton mage's Flame)).


Wreathe picks up (d.):
agate.
You pickup 0.60 gold pieces.


Resting starts...

Rested for 5 turns (stop reason: hostile spotted to the southwest (skeleton mage)).


Wreathe casts Flame.

Skeleton mage is on fire!

Wreathe's Flame hits Skeleton mage for
50 fire damage.
Skeleton mage casts Manathrust.

Saving game...