Atin the level 8 Ogre Writhing One by PFUDOR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp8 / 85%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 18)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic34 (base 32)
Willpower8 (base 10)
Cunning13 (base 10)

Resources

Life302/302
Insanity0/100
Healing Factor1.0283363011315
Regeneration2.6222575678853

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth19.433042497527
See Invisible19.433042497527

Offense: Mainhand

Damage37
Accuracy31
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)22.118138619369 (56.297102139833%)
Defense10
Ranged Defense10
Fatigue13
Physical Save24
Spell Save20
Mental Save14

Defense: Resistances

Lightning+ 3%( 70%)
Light+ 5%( 70%)
Darkness+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
1/5
0/5
Demented / Horrific body1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
done
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena Unlocked Arena mode.
By Atin the Ogre Writhing One level 5
1st Mirth 122nd year of Ascendancy at 03:00
see stats

Log


Atin switches his weapons to: unarmed.


Atin wears:
Skullcleaver (20-28 power, 4 apr).

Atin switches his weapons to:
arcing iron greatsword of massacre.

You gain 5.98 gold from the transmogrification of
iron mace 'Shineream' (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-18 power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming iron mace of massacre (18-26 power, 2 apr).
Space around you starts to dissolve...


Resting starts...

Talent Overgrowth is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 8 turns (stop reason: dialog is displayed).


You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of temporal resistance (0 def, 12 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.08 gold from the transmogrification of
insulating linen wizard hat of fire (+5%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.