Spike the level 10 Yeek Archer by Subtlewolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArcher
Level / Exp10 / 70%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 23)
Dexterity36 (base 34)
Constitution5 (base 10)
Magic10 (base 10)
Willpower28 (base 10)
Cunning21 (base 12)

Resources

Life200/200
Stamina152/152
Healing Factor1
Regeneration0.25

Speed

Mental-7.547169811321%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage51
Accuracy53
Crit Chance32%
APR23
Speed0.81

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower25.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense18.1
Ranged Defense18.1
Fatigue6
Physical Save20.375
Spell Save13.3
Mental Save24.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance60%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
4/5
1/5
1/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
2/5
0/5

Generic Talents

Technique / Field control1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
3/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done

Equipment

Tool
On fingers
On fingers
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Ay ay captain! (Nightmare (Roguelike) difficulty) Turn into a pirate!
By Spike the Yeek Archer level 7
5th Mirth 122nd year of Ascendancy at 08:04
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Spike the Yeek Archer level 10
7th Mirth 122nd year of Ascendancy at 11:51
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 21:50.


Spike deactivates Yarrrr!!.


Resting starts...

Talent Yarrrr!! is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Spike activates Yarrrr!!.

New Achievement: Ay ay captain! (Nightmare (Roguelike) difficulty)!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
ash totem of cure ailments [power 2] (10 cooldown).
You gain 2.04 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 0.95 gold from the transmogrification of
blooming mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
There is a way to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).