Lucky the level 8 Halfling Archer by gatewalker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp8 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 19)
Dexterity31 (base 28)
Constitution13 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20.6 (base 16)

Resources

Life225/225
Stamina91/91
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.739817049478
See Invisible21.739817049478

Offense: Mainhand

Damage44
Accuracy44
Crit Chance9%
APR2
Speed0.80

Offense: Offhand

Damage7
Accuracy44
Crit Chance5%
APR25
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)9 (49.309173272933%)
Defense28
Ranged Defense28
Fatigue1.7096774193548
Physical Save16
Spell Save7
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Silence Resistance22%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

On feet
Quiver
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Steady Shot is ready to use.
Ran for 26 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


There is a way to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.77 gold from the transmogrification of
iron shield of lightning resistance (+16%) (4 def, 2 armour, 19 block).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.62 gold from the transmogrification of
iron mace of dampening (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18.5-27.75 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (14.5-21.75 power, 8 apr).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 3.01 gold from the transmogrification of
cruel elm magestaff of might (10-12 power, 2 apr, fire element).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Lucky deactivates Intuitive Shots.