Roark the level 6 Higher Druid by gatewalker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDruid
Level / Exp6 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic24 (base 23)
Willpower23 (base 22)
Cunning10 (base 10)

Resources

Life166/166
Equilibrium20
Healing Factor1.1
Regeneration1.0804134176738

Speed

Mental0%
Attack0%
Movement+9.2765370398715%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy26
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.05
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+20%

Defense: Base

Armour (hardiness)2.6 (43%)
Defense0.7
Ranged Defense0.7
Fatigue0
Physical Save11.7
Spell Save16.45
Mental Save11.55

Defense: Resistances

Acid+ 7%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance5%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
1/5
1/5
0/5
0/5
Wild-gift / Seas1.30
1/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
3/5
1/5
0/5
0/5
Wild-gift / Winds1.30
1/5
0/5
0/5
0/5
Wild-gift / Land1.30
1/5
2/5
0/5
0/5
Wild-gift / Weather1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Gaias-embrace1.30
2/5
1/5
0/5
0/5
Technique / Staff combat1.30
1/5
0/5
0/5
0/5
Wild-gift / Seasons1.31
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On fingers
Around waist
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: taken damage).

Poison from Poison ivy hits
Roark for 1 nature damage.

Resting starts...

Roark stops being poisoned.

Rested for 49 turns (stop reason: all resources and life at maximum).


Roark picks up (k.):
quartz.
Roark picks up (f.):
verdite.
Roark picks up (j.):
spinel.
Roark picks up (f.):
verdite.
Roark picks up (e.):
nuummite.
Roark picks up (o.):
citrine.
You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.65 gold pieces.

Roark picks up (c.):
steel longsword (11.5-16.1 power, 3 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Roark deactivates Pure Spring.

Roark activates Pure Spring.

Water wells up from the ground.
Roark deactivates Zephyr.

Roark activates Zephyr.

The wind picks up.