A Bad Idea the level 11 Ghoul Archmage by thermosaquaticus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp11 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18.252931520016 (base 10)
Dexterity11 (base 10)
Constitution32.252931520016 (base 22)
Magic36 (base 36)
Willpower20 (base 13)
Cunning16 (base 11)

Resources

Life-42/296
Mana2/220
Healing Factor1.11
Regeneration2.1645

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy5
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower26.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.35
Ranged Defense2.35
Fatigue3
Physical Save17.677052064011
Spell Save19.6
Mental Save21.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Ice1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
3/5
5/5
3/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
1/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By A Bad Idea the Ghoul Archmage level 10
5th Flare 122nd year of Ascendancy at 03:46
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By A Bad Idea the Ghoul Archmage level 11
10th Flare 122nd year of Ascendancy at 15:24
see stats

Log

A Bad Idea receives 22 healing.
Walor the halfling is invigorated by the attack!

A Bad Idea's purging blight area effect hits Walor the halfling for
(7 to ice), 11 blight (11 total damage).
A Bad Idea receives 33 healing from A Bad Idea's purging blight area effect.
Walor the halfling uses Bear Trap.


Burning from A Bad Idea hits Addir the thalore for
(8 antimagic), 0 fire (0 total damage).
Walor the halfling is no longer evading attacks.

Taroero the thalore uses Steady Shot.

Talent Phase Door is ready to use.
Walor the halfling is invigorated by the attack!

A Bad Idea receives 33 healing from A Bad Idea's purging blight area effect.
A Bad Idea's purging blight area effect hits Walor the halfling for
(7 to ice), 11 blight (11 total damage).
A Bad Idea receives 22 healing.
Walor the halfling uses Bear Trap.

Taroero the thalore's Steady Shot hits
A Bad Idea for 170 physical, 9 lightning, 8 cold, 6 fire (192 total damage).
Addir the thalore is no longer sleeping.

Burning from A Bad Idea hits Addir the thalore for
(8 antimagic), 0 fire (0 total damage).

A Bad Idea uses Ghoulish Leap.

Addir the thalore uses Swift Shot.

Taroero the thalore uses Flare.

Walor the halfling is invigorated by the attack!

A Bad Idea's purging blight area effect hits Walor the halfling for
(7 to ice), 11 blight (11 total damage).
A Bad Idea receives 22 healing.
Addir the thalore uses Reload.

Addir the thalore is disarmed!

Walor the halfling uses Bear Trap.

A Bad Idea loses sight!

Saving game...