Iallicor the level 5 Cornac Skirmisher by stilez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassSkirmisher
Level / Exp5 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity26 (base 24)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning20 (base 19)

Resources

Life148/148
Stamina114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy26
Crit Chance8%
APR2
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense16
Fatigue15
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
4/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Quiver
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Iallicor wears: cashmere cloak of Eldoral (2 def, 0 armour).

Iallicor wears:
grounding hardened leather cap of strength (+4) (0 def, 3 armour).

Iallicor can not wear (main armor):
spiked hardened leather armour (3 def, 6 armour) (not enough stat).

There is an exit to the worldmap here (press '' or right click to use).

You gain 2.26 gold from the transmogrification of
insidious quiver of yew arrows (15/15, 33.5-46.9 power, 10 apr).
You gain 1.81 gold from the transmogrification of
spiked dwarven-steel plate armour (5 def, 11 armour).
You gain 10.60 gold from the transmogrification of
ash vilestaff 'Mayuvena' (15-18 power, 3 apr, fire element).
You gain 15.53 gold from the transmogrification of
Halanik (22.5-31.5 power, 4 apr).
You gain 2.30 gold from the transmogrification of
mighty yew longbow.
You gain 2.33 gold from the transmogrification of
hateful dwarven-steel dagger of massacre (24-31.2 power, 7 apr).
You gain 2.69 gold from the transmogrification of
balanced dwarven-steel dagger (17.5-22.75 power, 7 apr).
You gain 1.98 gold from the transmogrification of
heat beam rune of the duelist (151 fire damage).
There is a Last Hope (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Resting starts...

Talent Bash and Smash is ready to use.
Talent Kill Shot is ready to use.
Talent Tumble is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).