Asilmi the level 5 Thalore Wyrmic by Sumun Sinsot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassWyrmic
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 22)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower22 (base 21)
Cunning10 (base 10)

Resources

Life180/180
Stamina142/142
Equilibrium4
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy22
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)20.551211628464 (74.117647058824%)
Defense4
Ranged Defense4
Fatigue26
Physical Save22
Spell Save10
Mental Save11

Defense: Resistances

Cold+ 16%( 70%)
Physical+ 2%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done
active

Equipment

On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


You don't see how to get there...


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Quake is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Asilmi shakes the ground!


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Quake is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Asilmi shakes the ground!


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Quake is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Asilmi shakes the ground!