Verir the level 3 Superhuman Firmamancer by ravage86

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignInfinite
ModeMadness Adventure
SexMale
RaceSuperhuman
ClassFirmamancer
Level / Exp3 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity20 (base 10)
Constitution32 (base 22)
Magic32 (base 22)
Willpower20 (base 10)
Cunning24 (base 14)

Resources

Life125/258
Positive45/46
Negative7/56
Healing Factor1
Regeneration17

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy27
Crit Chance22%
APR2
Speed1.00

Offense: Spell

Spellpower35.231780028365
Crit Chance21%
Speed1

Offense: Mind

Mindpower29.531780028365
Crit Chance20%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense21.75
Ranged Defense21.75
Fatigue0
Physical Save23.65
Spell Save23.475
Mental Save22.075

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Celestial / Heavens1.30
2/5
0/5
0/5
0/5
Celestial / Gale1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
3/5
0/5
0/5
0/5
Celestial / Rainfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Celestial / Forecast1.30
2/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Celestial / Light1.00
2/5
0/5
0/5
0/5
Celestial / Hymns1.20
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Elven sun-mage's light area effect hits Verir for (56 absorbed), 0 light (0 total damage).
Resting starts...

Rested for 2 turns (stop reason: taken damage).

Elven sun-mage's light area effect hits
Verir for (56 absorbed), 0 light (0 total damage).

Resting starts...

Rested for 2 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Verir uses Infusion: Regeneration.

Verir starts regenerating health quickly.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (Losgoroth's Void Blast)).

The shield around Verir crumbles.

Verir deactivates Words of the Storm.

Verir stops regenerating health quickly.