NSA-Summon the level 19 Orc Summoner by seewen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceOrc
ClassSummoner
Level / Exp19 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 11)
Dexterity16 (base 11)
Constitution13 (base 10)
Magic13 (base 10)
Willpower68 (base 47)
Cunning42 (base 37)

Resources

Life452/452
Equilibrium0
Steam100/100
Healing Factor1.2245901639344
Regeneration7.1026229508198

Speed

Mental+10%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth38.051968732286
See Invisible36.051968732286

Offense: Mainhand

Damage27
Accuracy40
Crit Chance14%
APR32
Speed0.91

Offense: Offhand

Damage17
Accuracy40
Crit Chance13%
APR18
Speed0.91

Offense: Spell

Spellpower17
Crit Chance16%
Speed1

Offense: Mind

Mindpower46
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+5%
Blight+9%
Physical+23%
Mind+5%
Darkness+16%
Light+19%
Temporal+10%
Fire+50%
Nature+24%

Offense: Damage Penetration

Nature+17%
Fire+17%
All+7%

Defense: Base

Armour (hardiness)17 (30%)
Defense23
Ranged Defense27
Fatigue18
Physical Save30
Spell Save25
Mental Save41

Defense: Resistances

Nature+ 38%( 70%)
Cold+ 20%( 70%)
Fire+ 65%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Bleed Resistance40%
Confusion Resistance0%
Fear Resistance0%
Knockback Resistance10%
Poison Resistance40%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
2/5
1/5
Wild-gift / Summoning (advanced)1.30
4/5
3/5
1/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
1/5
1/5
2/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By NSA-Summon the Orc Summoner level 14
40th Retaking 124th year of Ascendancy at 16:07
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By NSA-Summon the Orc Summoner level 13
28th Retaking 124th year of Ascendancy at 22:04
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By NSA-Summon the Orc Summoner level 10
20th Retaking 124th year of Ascendancy at 12:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By NSA-Summon the Orc Summoner level 16
48th Retaking 124th year of Ascendancy at 20:49
see stats

Log

Zubebrera the ritch centipede uses Shield Pummel.
NSA-Summon is stunned!

Zubebrera the ritch centipede hits NSA-Summon for 50 physical, 62 physical (112 total damage).
Greater Weapon Focus from Zubebrera the ritch centipede hits
NSA-Summon for 128 physical damage.
NSA-Summon the level 19 orc summoner was stabbed to death by Zubebrera the ritch centipede on level 2 of Ritch Hive.
You have 3 life(s) left.
NSA-Summon deactivates Master Summoner.

NSA-Summon feels pain again.

NSA-Summon is not stunned anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Greater Weapon Focus from Zubebrera the ritch centipede killed NSA-Summon!
Saving done.

Resting starts...

Talent Ritch Flamespitter is ready to use.
Talent Jelly is ready to use.
Talent Minotaur is ready to use.
Talent Turtle is ready to use.
Your summoned fire drake hatchling disappears.
Your summoned fire drake disappears.
Your summoned fire drake hatchling disappears.
Talent Fire Drake is ready to use.
Talent Master Summoner is ready to use.
Talent Hydra is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


NSA-Summon roars triumphantly.

Saving game...