WillheimTellDead the level 19 Skeleton Archer by seewen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp19 / 29%
Sizebig
Lifes / Deaths

Primary Stats

Strength52 (base 33)
Dexterity62 (base 47)
Constitution21 (base 10)
Magic14 (base 10)
Willpower6 (base 10)
Cunning32 (base 16)

Resources

Life582/582
Stamina199/199
Healing Factor1.086387434555
Regeneration2.9875654450263

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+119%

Vision

Sight10
Lite8
Infravision6
See Stealth33.300317620788
See Invisible38.300317620788

Offense: Mainhand

Damage91
Accuracy60
Crit Chance21%
APR16
Speed0.80

Offense: Spell

Spellpower19
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+6%
Darkness+6%

Offense: Damage Penetration

Blight+10%
Lightning+25%
Physical+10%

Defense: Base

Armour (hardiness)19 (38.536585365854%)
Defense39
Ranged Defense42
Fatigue5.669446550417
Physical Save35
Spell Save46
Mental Save23

Defense: Resistances

Acid+ 29%( 70%)
Blight+ 39%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Darkness+ 44%( 70%)
Light -2%( 70%)
Temporal+ 17%( 70%)
Lightning+ 3%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance38%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
2/5
2/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
5/5
1/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Race / Parasite1.00
1/5
3/5
1/5
0/5
Undead / Skeleton1.10
1/5
2/5
2/5
2/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
3/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
2/5

Effects

detrimental effect

Quests

done
active
failed
done
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By WillheimTellDead the Skeleton Archer level 10
7th Flare 122nd year of Ascendancy at 21:16
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By WillheimTellDead the Skeleton Archer level 15
22nd Dusk 122nd year of Ascendancy at 05:15
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By WillheimTellDead the Skeleton Archer level 10
9th Flare 122nd year of Ascendancy at 00:06
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By WillheimTellDead the Skeleton Archer level 12
8th Dusk 122nd year of Ascendancy at 02:57
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By WillheimTellDead the Skeleton Archer level 15
57th Dusk 122nd year of Ascendancy at 10:37
see stats

Log

Layyba the anaconda hits WillheimTellDead for (56 reacted , -4 stam), 207 fire (207 total damage).
Minotaur of the Labyrinth casts Lightning.

Minotaur of the Labyrinth hits Layyba the anaconda for 68 lightning damage.
Minotaur of the Labyrinth hits WillheimTellDead for 110 lightning damage.
WillheimTellDead the level 19 skeleton archer was bolted to death by Minotaur of the Labyrinth and hung on a wall-spike on level 2 of The Maze.
You have 4 life(s) left.
WillheimTellDead deactivates Trained Reactions.

WillheimTellDead seems more focused.

WillheimTellDead deactivates Intuitive Shots.

WillheimTellDead has finished recovering.

WillheimTellDead deactivates Piercing Ammunition.

The illusion covering WillheimTellDead disappears.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Minotaur of the Labyrinth killed WillheimTellDead!
Resting starts...

Talent Pin Down is ready to use.
Talent Explosive Shot is ready to use.
Talent Sentinel is ready to use.
Talent Trained Reactions is ready to use.
Talent Intuitive Shots is ready to use.
Talent Piercing Ammunition is ready to use.
Talent Rune: Shielding is ready to use.
Talent Vitality is ready to use.
Talent Evasion is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...