Solaire 2: the Reckoning the level 5 Higher Sun Paladin by Swoosh So Fast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassSun Paladin
Level / Exp5 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 23)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic25 (base 21)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-6/192
Positive32/32
Stamina118/126
Healing Factor1.1
Regeneration11.825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage39
Accuracy22
Crit Chance0%
APR8
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7 (60%)
Defense8.35
Ranged Defense8.35
Fatigue0
Physical Save13.65
Spell Save21.3
Mental Save7.35

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active

Equipment

On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Lost in translation (Roguelike) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Solaire 2: the Reckoning the Higher Sun Paladin level 3
76th Pyre 122nd year of Ascendancy at 19:50
see stats

Log


Solaire 2: the Reckoning hits Green mold for 39 physical damage.
Solaire 2: the Reckoning killed Green mold!

Resting starts...

Talent Stunning Blow is ready to use.
Talent Sun Ray is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Solaire 2: the Reckoning picks up (y.):
spiked iron plate armour of cold resistance (3 def, 7 armour).

Solaire 2: the Reckoning picks up (A.):
amethyst.

Solaire 2: the Reckoning picks up (j.):
potent ash magestaff (17-20.4 power, 3 apr, lightning element).

Solaire 2: the Reckoning casts Sun Ray.

Skeleton warrior resists the blinding light!

Solaire 2: the Reckoning hits Skeleton warrior for 95 light damage.

Solaire 2: the Reckoning uses Stunning Blow.

Skeleton warrior shrugs off the effect 'Stunned'!
Solaire 2: the Reckoning hits Skeleton warrior for 50 physical, 9 acid, 12 light (71 total damage).
Solaire 2: the Reckoning hits Skeleton warrior for 5 light damage.
Skeleton warrior hits Solaire 2: the Reckoning for 86 physical, 8 lightning, , 12 blight (106 total damage).

Solaire 2: the Reckoning uses Gift of the Highborn.

Solaire 2: the Reckoning starts regenerating health quickly.

Saving done.

Saving done.

Saving game...