Ndita the level 10 Ogre Sun Paladin by Swain07

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp10 / 30%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 24)
Dexterity13 (base 12)
Constitution24 (base 22)
Magic31 (base 21)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life335/335
Positive0/57
Stamina122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy30
Crit Chance15%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)31.24 (76.629213483146%)
Defense20.525
Ranged Defense24.525
Fatigue35
Physical Save29.625
Spell Save19.65
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
2/5
2/5
1/5
0/5
Technique / Shield offense1.10
2/5
2/5
2/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
3/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Infinite x10 (Roguelike) Got to level 10 of the infinite dungeon.
By Ndita the Ogre Sun Paladin level 10
2nd Summertide 122nd year of Ascendancy at 22:03
see stats
Level 10 (Roguelike) Got a character to level 10.
By Ndita the Ogre Sun Paladin level 10
1st Summertide 122nd year of Ascendancy at 10:48
see stats

Log

Ran for 73 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 90 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
ash wand of trap destruction [power 39] (15 cooldown).
You gain 2.04 gold from the transmogrification of
insidious steel waraxe of massacre (15-21 power, 3 apr).
You gain 2.98 gold from the transmogrification of
insidious steel waraxe of erosion (11.5-16.1 power, 3 apr).
You gain 3.84 gold from the transmogrification of
steel mace 'Xarevena' (15-21 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (14-19.6 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (16-22.4 power, 3 apr).
You gain 1.24 gold from the transmogrification of
flaming steel dagger (10-13 power, 6 apr).
You gain 2.19 gold from the transmogrification of
insidious steel battleaxe (21-31.5 power, 2 apr).
Personal New Achievement: Infinite x10 (Roguelike)!
Ndita deactivates Weapon of Light.

Ndita activates Weapon of Light.

Resting starts...

Talent Shield of Light is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Lore found:
The Hunter and the Hunted chapter 2
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Ndita activates Shield of Light.


Ndita deactivates Shield of Light.

Ndita deactivates Weapon of Light.