Skellie the level 10 Skeleton Sun Paladin by Melochabre

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Semi-Roguelike (mild)
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp10 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 20)
Dexterity21 (base 10)
Constitution13 (base 12)
Magic32 (base 32)
Willpower11 (base 11)
Cunning14 (base 11)

Resources

Life239/239
Positive47/47
Stamina130/130
Healing Factor1.0283363011315
Regeneration4.3704292798089

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7

Offense: Mainhand

Damage35
Accuracy15
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+11%
Fire+10%
Physical+3%
Cold+9%
Nature+18%

Offense: Damage Penetration

Cold+5%
Light+10%
All0%

Defense: Base

Armour (hardiness)19 (45%)
Defense14
Ranged Defense14
Fatigue15
Physical Save23
Spell Save23
Mental Save8

Defense: Resistances

Lightning+ 16%( 70%)
Acid+ 22%( 70%)
Nature+ 15%( 70%)
Temporal+ 3%( 70%)
Darkness+ 3%( 70%)
Physical+ 10%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.00
3/5
1/5
1/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
2/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skellie the Skeleton Sun Paladin level 10
5th Flare 122nd year of Ascendancy at 06:58
see stats

Log

You gain 8.26 gold from the transmogrification of rough leather belt 'Yveldagatha'.
You gain 6.68 gold from the transmogrification of
rough leather belt 'Beosin'.
You gain 1.77 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 10 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 97% power, 21 block).
You gain 2.30 gold from the transmogrification of
ranger's rough leather sling of dampening.
You gain 3.46 gold from the transmogrification of
mighty elm longbow of acid.
You gain 6.58 gold from the transmogrification of
Blazeparry (72% power, 12 apr, nature damage).
You gain 2.68 gold from the transmogrification of
thought-forged iron waraxe of erosion (104% power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (102% power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron longsword of massacre (117% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (114% power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
You gain 9.60 gold from the transmogrification of
Ulfirig the Gloomreeve (100% power, 2 apr, arcane element).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the warrior (heal 182; 12 cd).
There is a way to the next level here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.