Red the level 1 Halfling Shadowblade by arrenzheee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassShadowblade
Level / Exp1 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life104/104
Mana100/100
Stamina80/80
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage14
Accuracy22
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage7
Accuracy22
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.1
Ranged Defense5.1
Fatigue6
Physical Save8.225
Spell Save8.925
Mental Save9.975

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.20
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Talent Illuminate is ready to use.

Red casts Rune: Manasurge.

Your nonexistant mana regeneration rate is unaffected by the rune.


Talent Rune: Manasurge is ready to use.
Ran for 4 turns (stop reason: hostile spotted to the south (wolf - offscreen)).


Giant rabbit uses Disengage.


Giant rabbit hits Red for 4 physical damage.

Red hits Giant rabbit for 17 physical, 6 darkness, 10 physical, 6 darkness (39 total damage).
Red killed Giant rabbit!
Wolf hits Red for 4 physical damage.

Red hits Wolf for 14 physical, 6 darkness, 8 physical, 6 darkness (35 total damage).
Wolf hits Red for 4 physical damage.

Wolf hits Red for 4 physical damage.
Red performs a melee critical strike against Wolf!
Red hits Wolf for 14 physical, 6 darkness (20 total damage).
Red killed Wolf!

Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


Red picks up (d.):
citrine.