Arydin the level 16 Ghoul Sun Paladin by blaccacademy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp16 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 43)
Dexterity11 (base 10)
Constitution24 (base 10)
Magic39 (base 34)
Willpower15 (base 10)
Cunning12 (base 10)

Resources

Life472/472
Positive54/55
Stamina170/170
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage100
Accuracy32
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)34.93 (69.102564102564%)
Defense2
Ranged Defense2
Fatigue16
Physical Save32
Spell Save18
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Disarm Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
1/5
1/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
5/5
1/5
3/5
2/5

Generic Talents

Undead / Ghoul1.10
2/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Light1.30
3/5
1/5
1/5
1/5
Technique / Combat training1.10
0/5
3/5
3/5
3/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Arydin the Ghoul Sun Paladin level 16
74th Haze 122nd year of Ascendancy at 16:05
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Arydin the Ghoul Sun Paladin level 13
5th Haze 122nd year of Ascendancy at 01:24
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Arydin the Ghoul Sun Paladin level 16
74th Haze 122nd year of Ascendancy at 16:41
see stats
Level 10 Got a character to level 10.
By Arydin the Ghoul Sun Paladin level 10
10th Flare 122nd year of Ascendancy at 20:33
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Arydin the Ghoul Sun Paladin level 12
33rd Dusk 122nd year of Ascendancy at 23:16
see stats
The Arena Unlocked Arena mode.
By Arydin the Ghoul Sun Paladin level 10
4th Dusk 122nd year of Ascendancy at 17:43
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Arydin the Ghoul Sun Paladin level 16
74th Haze 122nd year of Ascendancy at 16:05
see stats
The secret city Discovered the truth about mages.
By Arydin the Ghoul Sun Paladin level 12
27th Dusk 122nd year of Ascendancy at 22:29
see stats

Log


Arydin activates Weapon of Wrath.


Arydin activates Second Life.


Hotkey page 1 is now displayed.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Bathe in Light is ready to use.
Arydin casts Bathe in Light.

A shield forms around Arydin.

Arydin receives 26 healing from Arydin's healing light area effect.
Arydin receives 26 healing from Arydin's healing light area effect.
Arydin receives 26 healing from Arydin's healing light area effect.
There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 0.49 gold from the transmogrification of
defiled ash wand of conjuration [power 181] (10 cooldown).
You gain 1.73 gold from the transmogrification of
prismatic steel plate armour of cold resistance (4 def, 9 armour).
You gain 8.08 gold from the transmogrification of
rejuvenating cured leather armour of acid resistance (2 def, 4 armour).
You gain 2.96 gold from the transmogrification of
steady hardened leather sling of fire.
You gain 1.94 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, blight element).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Arydin deactivates Second Life.

The shield around Arydin crumbles.

Arydin deactivates Weapon of Light.

Arydin deactivates Weapon of Wrath.