Sirise the level 7 Higher Necromancer by drewcifer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceHigher
ClassNecromancer
Level / Exp7 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution20 (base 19)
Magic24 (base 23)
Willpower20 (base 17)
Cunning11 (base 11)

Resources

Life62/62
Mana188/192
Soul11/12
Healing Factor1.1870588855781
Regeneration0.29676472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Light+22%

Defense: Base

Armour (hardiness)12 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save26
Spell Save25
Mental Save10

Defense: Resistances

Cold+ 16%( 70%)
Light+ 35%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
done
active
done

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Exploration mode) Killed your target while having only 1 life left.
By Sirise the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 13:20
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Sirise the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 21:08
see stats

Log


Resting starts...

Talent Night Sphere is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 38 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Ghost Walk is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Sirise casts
Ghost Walk.
Sirise's form becomes intangible!


There is an exit to Derth here (press '' or right click to use).
Sirise seems more solid.


Talent Ghost Walk is ready to use.

There is an exit to Derth here (press '' or right click to use).

You gain 1.20 gold from the transmogrification of
potent elm magestaff (12-14 power, 2 apr, lightning element).
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).

Saving game...

Saving done.