Living In The Past the level 50 Halfling Archer by supermini

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp50 / 2421%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength103 (base 61)
Dexterity90 (base 64)
Constitution26 (base 7)
Magic26 (base 13)
Willpower82 (base 60)
Cunning68 (base 35)

Resources

Life1443/1443
Stamina351/351
Equilibrium30
Healing Factor2.3224489795918
Regeneration20.321428571428

Speed

Mental+5%
Attack+15%
Movement0%
Spell+15%
Global+100%

Vision

Sight13
Lite14
Infravision8
See Stealth63.359308386465
See Invisible66.359308386465
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage252
Accuracy87
Crit Chance107%
APR53
Speed0.76

Offense: Spell

Spellpower6.5
Crit Chance41%
Speed0.8695652173913

Offense: Mind

Mindpower69
Crit Chance50%
Speed0.8695652173913

Offense: Damage Bonus

Light+13%
Physical+94%
Fire+10%
All+7%

Offense: Damage Penetration

Acid+10%
Light+10%
Nature+17%
Physical+43%
Arcane+15%
Mind+5%
All0%

Defense: Base

Armour (hardiness)41 (70.376569037657%)
Defense60
Ranged Defense64
Fatigue0
Physical Save46
Spell Save46
Mental Save43

Defense: Resistances

Acid+ 33%( 70%)
Blight+ 32%( 70%)
Arcane+ 42%( 70%)
Cold+ 38%( 70%)
All+ 22%( 70%)
Lightning+ 31%( 70%)
Physical+ 49%( 70%)
Fire+ 38%( 70%)
Darkness+ 37%( 70%)

Defense: Immunities

Confusion Resistance20%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
5/5
2/5
5/5
Technique / Munitions1.30
2/5
2/5
2/5
2/5
Technique / Archery training1.30
2/5
1/5
1/5
1/5
Technique / Archery prowess1.30
3/5
1/5
4/5
3/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
5/5
2/5
Technique / Sniper1.30
4/5
4/5
5/5
0/5
Technique / Marksmanship1.30
5/5
3/5
1/5
1/5

Generic Talents

Race / Halfling1.00
1/5
1/5
1/5
2/5
Technique / Combat training1.30
5/5
1/5
5/5
2/5
0/5
0/5
Wild-gift / Antimagic1.20
5/5
3/5
5/5
3/5
Technique / Mobility1.20
3/5
2/5
5/5
5/5
Cunning / Survival1.00
1/5
5/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
failed
failed
done
done
done
done
done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Living In The Past the Halfling Archer level 37
2nd Summertide 123rd year of Ascendancy at 19:42
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Living In The Past the Halfling Archer level 34
64th Pyre 123rd year of Ascendancy at 08:27
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Living In The Past the Halfling Archer level 37
73rd Pyre 123rd year of Ascendancy at 17:26
see stats
Antimagic! (Insane (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Living In The Past the Halfling Archer level 18
2nd Haze 122nd year of Ascendancy at 22:39
see stats
Arachnophobia (Insane (Roguelike) difficulty) Destroyed the spydric menace.
By Living In The Past the Halfling Archer level 43
15th Dusk 123rd year of Ascendancy at 08:19
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Living In The Past the Halfling Archer level 49
75th Haze 123rd year of Ascendancy at 10:43
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Living In The Past the Halfling Archer level 49
72nd Haze 123rd year of Ascendancy at 10:45
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By Living In The Past the Halfling Archer level 41
10th Dusk 123rd year of Ascendancy at 22:07
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Living In The Past the Halfling Archer level 38
4th Flare 123rd year of Ascendancy at 23:36
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Living In The Past the Halfling Archer level 12
41st Dusk 122nd year of Ascendancy at 09:41
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Living In The Past the Halfling Archer level 40
6th Dusk 123rd year of Ascendancy at 17:23
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Living In The Past the Halfling Archer level 34
62nd Pyre 123rd year of Ascendancy at 20:33
see stats
Earth Master (Insane (Roguelike) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Living In The Past the Halfling Archer level 27
17th Pyre 123rd year of Ascendancy at 14:20
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Living In The Past the Halfling Archer level 50
46th Pyre 124th year of Ascendancy at 20:18
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Living In The Past the Halfling Archer level 22
46th Regrowth 123rd year of Ascendancy at 17:22
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Living In The Past the Halfling Archer level 28
17th Pyre 123rd year of Ascendancy at 16:14
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Living In The Past the Halfling Archer level 50
5th Pyre 124th year of Ascendancy at 21:24
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Living In The Past the Halfling Archer level 22
25th Regrowth 123rd year of Ascendancy at 16:26
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Living In The Past the Halfling Archer level 50
75th Haze 123rd year of Ascendancy at 23:54
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Living In The Past the Halfling Archer level 10
31st Dusk 122nd year of Ascendancy at 00:08
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Living In The Past the Halfling Archer level 20
16th Regrowth 123rd year of Ascendancy at 22:16
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Living In The Past the Halfling Archer level 30
35th Pyre 123rd year of Ascendancy at 15:03
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Living In The Past the Halfling Archer level 40
5th Dusk 123rd year of Ascendancy at 19:25
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Living In The Past the Halfling Archer level 50
75th Haze 123rd year of Ascendancy at 11:53
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Living In The Past the Halfling Archer level 50
3rd Pyre 124th year of Ascendancy at 11:13
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Living In The Past the Halfling Archer level 50
72nd Pyre 124th year of Ascendancy at 21:10
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Living In The Past the Halfling Archer level 18
19th Haze 122nd year of Ascendancy at 05:09
see stats
Portal master (Insane (Roguelike) difficulty) Fought the two Sorcerers and closed four invocation portals.
By Living In The Past the Halfling Archer level 50
46th Pyre 124th year of Ascendancy at 20:17
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Living In The Past the Halfling Archer level 50
21st Regrowth 124th year of Ascendancy at 18:45
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Living In The Past the Halfling Archer level 47
24th Haze 123rd year of Ascendancy at 16:16
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Living In The Past the Halfling Archer level 29
34th Pyre 123rd year of Ascendancy at 00:17
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Living In The Past the Halfling Archer level 40
7th Dusk 123rd year of Ascendancy at 10:47
see stats
Tales of the Spellblaze (Insane (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Living In The Past the Halfling Archer level 34
64th Pyre 123rd year of Ascendancy at 08:27
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Living In The Past the Halfling Archer level 8
13rd Dusk 122nd year of Ascendancy at 12:32
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Living In The Past the Halfling Archer level 34
64th Pyre 123rd year of Ascendancy at 08:27
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Living In The Past the Halfling Archer level 50
19th Regrowth 124th year of Ascendancy at 02:39
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Living In The Past the Halfling Archer level 7
3rd Summertide 122nd year of Ascendancy at 14:05
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Living In The Past the Halfling Archer level 44
56th Dusk 123rd year of Ascendancy at 17:51
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Living In The Past the Halfling Archer level 22
25th Regrowth 123rd year of Ascendancy at 17:34
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Living In The Past the Halfling Archer level 16
74th Dusk 122nd year of Ascendancy at 16:41
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Living In The Past the Halfling Archer level 36
73rd Pyre 123rd year of Ascendancy at 03:52
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By Living In The Past the Halfling Archer level 37
2nd Summertide 123rd year of Ascendancy at 20:51
see stats

Log

There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

Rested for 81 turns (stop reason: all resources and life at maximum).


There is an item here:
Frost Lord's Chain
There is an item here:
Garkul's Teeth
Ran for 11 turns (stop reason: object seen).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)

Living In The Past uses Luck of the Little Folk.

Living In The Past seems more aware.


Living In The Past's awareness returns to normal.


Talent Luck of the Little Folk is ready to use.

Living In The Past deactivates Piercing Ammunition.

Living In The Past deactivates Concealment.

Living In The Past deactivates Trained Reactions.

Living In The Past deactivates Intuitive Shots.

Living In The Past deactivates Antimagic Shield.

Living In The Past deactivates Aim.

Living In The Past deactivates Precise Strikes.