Raz'ghul the level 14 Skeleton Reaver by Ammathon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassReaver
Level / Exp14 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 20)
Dexterity22 (base 11)
Constitution26 (base 21)
Magic44 (base 39)
Willpower22 (base 10)
Cunning18 (base 10)

Resources

Life432/481
Positive0/89
Vim133/169
Healing Factor1.6
Regeneration0.64

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5

Offense: Mainhand

Damage37
Accuracy24
Crit Chance3%
APR4
Speed1.00

Offense: Offhand

Damage22
Accuracy24
Crit Chance4%
APR6
Speed1.00

Offense: Spell

Spellpower34.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower23.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)15 (30%)
Defense20.6
Ranged Defense20.6
Fatigue15
Physical Save24.5
Spell Save28.05
Mental Save25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance100%
Confusion Resistance50%
Fear Resistance100%
Pinning Resistance22%
Poison Resistance100%
Knockback Resistance25%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
3/5
5/5
1/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
1/5
1/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Raz'ghul the Skeleton Reaver level 10
54th Dusk 122nd year of Ascendancy at 10:45
see stats
Level 10 Got a character to level 10.
By Raz'ghul the Skeleton Reaver level 10
23rd Dusk 122nd year of Ascendancy at 16:17
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Raz'ghul the Skeleton Reaver level 10
23rd Dusk 122nd year of Ascendancy at 21:07
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Raz'ghul the Skeleton Reaver level 9
10th Dusk 122nd year of Ascendancy at 14:00
see stats
The secret city Discovered the truth about mages.
By Raz'ghul the Skeleton Reaver level 12
14th Haze 122nd year of Ascendancy at 18:48
see stats

Log

Ran for 2 turns (stop reason: taken damage).
Poisoned deep water poisons
Raz'ghul!

Poisoned deep water hits
Raz'ghul for 4 nature damage.

Resting starts...

You are yanked out of this place!

Rested for 19 turns (stop reason: dialog is displayed).


You gain 0.85 gold from the transmogrification of
tentacled ash totem of thorny skin [power 29] (20 cooldown).
You gain 1.89 gold from the transmogrification of
hateful quiver of ash arrows (19/19, 20.5-28.7 power, 7 apr).
You gain 0.97 gold from the transmogrification of
cured leather armour of clarity (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
insulating iron helm of strength (+3) (0 def, 3 armour).
You gain 1.88 gold from the transmogrification of
traveler's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 1.15 gold from the transmogrification of
scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 1.94 gold from the transmogrification of
thought-forged iron waraxe (11-15.4 power, 2 apr).
You gain 1.44 gold from the transmogrification of
arcing steel waraxe of massacre (17.5-24.5 power, 3 apr).
You gain 1.97 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 10.00 gold from the transmogrification of
Crystal Shard (16-19.2 power, 4 apr, physical element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.23 gold from the transmogrification of
nature's mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.67 gold from the transmogrification of
blooming vined mindstar of clarity (4.5-4.95 power, 18 apr, nature damage).
You gain 1.51 gold from the transmogrification of
arcing steel greatsword of massacre (31.5-50.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (24.5-36.75 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.97 gold from the transmogrification of
heat beam rune of the sneak (139 fire damage).
There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.