Kreksha the level 16 Drem Necromancer by reptis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassNecromancer
Level / Exp16 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity38 (base 27)
Constitution11 (base 10)
Magic45 (base 43)
Willpower12 (base 13)
Cunning14 (base 11)

Resources

Life277/277
Mana215/215
Soul4/11
Healing Factor1.0097162075846
Regeneration1.2621452594808

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage22
Accuracy27
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower36
Crit Chance12%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Acid+22%
Darkness+29%
Blight+10%
Cold+10%
Fire+10%
Nature+4%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)13 (57.718496631565%)
Defense43
Ranged Defense43
Fatigue0
Physical Save10
Spell Save20
Mental Save9

Defense: Resistances

Acid+ 18%( 70%)
Lightning+ 21%( 70%)
Nature+ 7%( 70%)
Darkness+ 20%( 70%)
Physical+ 15%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance43%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
1/5
1/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
1/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Master necromancer1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
4/5
0/5
0/5
0/5
Spell / Spectre1.30
5/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Kreksha the Drem Necromancer level 9
31st Voratun 122nd year of Ascendancy at 09:10
see stats
Level 10 Got a character to level 10.
By Kreksha the Drem Necromancer level 10
11st Profit 122nd year of Ascendancy at 16:03
see stats
That was close Killed your target while having only 1 life left.
By Kreksha the Drem Necromancer level 1
16th Voratun 122nd year of Ascendancy at 18:17
see stats
The Arena Unlocked Arena mode.
By Kreksha the Drem Necromancer level 9
24th Voratun 122nd year of Ascendancy at 10:19
see stats
The secret city Discovered the truth about mages.
By Kreksha the Drem Necromancer level 14
36th Dearth 122nd year of Ascendancy at 02:57
see stats

Log

You gain 2.88 gold from the transmogrification of survivor's brass lantern of health.
You gain 2.79 gold from the transmogrification of
brass lantern of clarity.
You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of acid resistance (6 def, 4 armour).
You gain 1.17 gold from the transmogrification of
cured leather armour of clarity (6 def, 4 armour).
You gain 1.63 gold from the transmogrification of
prismatic iron mail armour of acid resistance (2 def, 4 armour).
You gain 2.22 gold from the transmogrification of
impenetrable steel mail armour of cold resistance (2 def, 14 armour).
You gain 3.82 gold from the transmogrification of
enlightening steel mail armour (2 def, 6 armour).
You gain 1.56 gold from the transmogrification of
shielding linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 0.59 gold from the transmogrification of
cleansing rough leather belt.
You gain 7.20 gold from the transmogrification of
blighted ash magestaff of wizardry (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
vined mindstar (4-5 power, 18 apr, mind damage).
You gain 10.40 gold from the transmogrification of
thorny mindstar 'Goresever' (9-10 power, 24 apr, mind damage).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (24-33 power, 3 apr).
You gain 1.42 gold from the transmogrification of
slime-covered steel longsword (14-20 power, 3 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-16 power, 6 apr).
You gain 3.63 gold from the transmogrification of
elemental steel dagger of projection (14-18 power, 6 apr).
You gain 1.25 gold from the transmogrification of
steel battleaxe of amnesia (20-31 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

Today is the 16th Loss of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.


Today is the 17th Loss of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.