Archmeme the level 20 Skeleton Archmage by Effigy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp20 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity20 (base 10)
Constitution19 (base 10)
Magic59 (base 48)
Willpower48 (base 40)
Cunning24 (base 11)

Resources

Life-181/489
Mana147/323
Healing Factor1.1714285714286
Regeneration0.87857142857143

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision6
See Stealth10
See Invisible10

Offense: Mainhand

Damage27
Accuracy26
Crit Chance7%
APR6
Speed1.00

Offense: Spell

Spellpower50
Crit Chance12%
Speed1

Offense: Mind

Mindpower39
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning-40%
Physical-44%
Nature-49%
Mind-35%
Arcane-52%
Cold-43%
All-55%

Offense: Damage Penetration

Lightning+5%
Mind+10%
Temporal+15%

Defense: Base

Armour (hardiness)21 (30%)
Defense22
Ranged Defense39
Fatigue0
Physical Save29
Spell Save34
Mental Save31

Defense: Resistances

Blight+ 10%( 70%)
Cold+ 24%( 70%)
All+ 7%( 70%)
Darkness+ 19%( 70%)
Light+ 15%( 70%)
Temporal+ 18%( 70%)
Lightning+ 15%( 70%)
Mind+ 17%( 70%)
Fire+ 15%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance26%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Stun Resistance37%
Poison Resistance100%
Pinning Resistance73%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
3/5
3/5
3/5
3/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
5/5
2/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
active
done
failed
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Archmeme the Skeleton Archmage level 10
13rd Dusk 122nd year of Ascendancy at 00:58
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Archmeme the Skeleton Archmage level 10
13rd Dusk 122nd year of Ascendancy at 00:56
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Archmeme the Skeleton Archmage level 20
65th Haze 122nd year of Ascendancy at 09:22
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Archmeme the Skeleton Archmage level 19
8th Haze 122nd year of Ascendancy at 21:53
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Archmeme the Skeleton Archmage level 9
10th Mirth 122nd year of Ascendancy at 18:01
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Archmeme the Skeleton Archmage level 9
2nd Summertide 122nd year of Ascendancy at 07:06
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Archmeme the Skeleton Archmage level 16
52nd Dusk 122nd year of Ascendancy at 17:10
see stats

Log

Talent Command Staff is ready to use.
Talent Phase Door is ready to use.
Thunderstorm hits Minotaur of the Labyrinth for
26 lightning, 30 lightning (55 total damage).
Thunderstorm hits Glorota the assassin for
21 lightning, 23 lightning (44 total damage).
Heighten Fear from Glorota the assassin hits
Archmeme for 14 mind, 14 darkness (29 total damage).
LIFE LOST WARNING!

Archmeme is confused and fails to use Bone Armour.

Talent Manathrust is ready to use.
Thunderstorm hits Minotaur of the Labyrinth for
16 lightning damage.
Thunderstorm hits Glorota the assassin for
10 lightning damage.
Terrified from Glorota the assassin hits
Archmeme for 3 mind, 3 darkness (6 total damage).
Minotaur of the Labyrinth has finished recovering.


Archmeme is confused and fails to use Arcane Reconstruction.

Glorota the assassin uses
Harass Prey.
Archmeme has been harassed.

Archmeme's Teleport is disrupted!
Archmeme is no longer being stalked by Glorota the assassin.
Melee retaliation hits Glorota the assassin for
2 lightning, 2 lightning (3 total damage).
Glorota the assassin hits Archmeme for 67 physical, 65 physical (132 total damage).
Archmeme the level 20 skeleton archmage was smashed to death by Glorota the assassin on level 2 of The Maze.
Archmeme is no longer terrified

Archmeme deactivates
Thunderstorm.
The furious lightning storm around Archmeme calms down and disappears.
Archmeme deactivates
Feather Wind.
Archmeme stops surging mana.

Archmeme seems more focused.

Archmeme deactivates
Shielding.
Archmeme is no longer harassed.