TECHNOMANTIC the level 14 Higher Archmage by sirsatisfaction

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp14 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic45 (base 40)
Willpower38 (base 30)
Cunning16 (base 11)

Resources

Life-7/279
Mana83/282
Healing Factor0.47391304347826
Regeneration22.581956521739

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+76.923076923077%

Vision

Sight15
Lite2
Infravision8
See Stealth18.815289237657
See Invisible18.815289237657
ESP Range15
ESP Kindshumanoid/human

Offense: Mainhand

Damage16
Accuracy12
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower44
Crit Chance17%
Speed1

Offense: Mind

Mindpower29
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+28%
Lightning+27%
Acid+24%
Cold+24%
Blight+30%
Arcane+52%
Fire+24%
All+18%

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save8
Spell Save25
Mental Save24

Defense: Resistances

Lightning+ 37%( 70%)
Physical+ 35%( 70%)
Blight+ 40%( 70%)
Arcane+ 42%( 70%)
Cold+ 36%( 70%)
All+ 27%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance20%
Silence Resistance24%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
5/5
2/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
active
active
done
done
active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By TECHNOMANTIC the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 20:58
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By TECHNOMANTIC the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:43
see stats
The Arena (Roguelike) Unlocked Arena mode.
By TECHNOMANTIC the Higher Archmage level 11
4th Flare 122nd year of Ascendancy at 18:48
see stats

Log

Deadly Poison from Assassin Lord hits TECHNOMANTIC for 36 nature damage.
Poison from Assassin Lord hits
TECHNOMANTIC for 31 nature damage.
TECHNOMANTIC receives 15 healing from Temporal Restoration Field.
TECHNOMANTIC's arcane area effect hits Bandit for
35 arcane damage.
TECHNOMANTIC's arcane area effect hits Assassin Lord for
38 arcane damage.

--------------------------------

TECHNOMANTIC uses
Infusion: Regeneration.
TECHNOMANTIC starts regenerating health quickly.

Bandit deactivates
Stealth.
Bandit hits TECHNOMANTIC for 22 physical, 9 physical (30 total damage).
Assassin Lord performs a melee critical strike against TECHNOMANTIC!
Assassin Lord hits TECHNOMANTIC for 47 physical, 4 fire, 12 physical, 4 nature (66 total damage).
Deadly Poison from Assassin Lord hits
TECHNOMANTIC for 36 nature damage.
Poison from Assassin Lord hits
TECHNOMANTIC for 31 nature damage.
TECHNOMANTIC receives 15 healing from Temporal Restoration Field.
TECHNOMANTIC's arcane area effect hits Bandit for
35 arcane damage.
TECHNOMANTIC's arcane area effect hits Assassin Lord for
38 arcane damage.
Bandit performs a melee critical strike against TECHNOMANTIC!
Bandit performs a melee critical strike against TECHNOMANTIC!
Bandit hits TECHNOMANTIC for 32 physical, 16 physical (48 total damage).
TECHNOMANTIC the level 14 higher archmage was bludgeoned to death by a bandit on level 2 of Unknown tunnels.
--------------------------------

TECHNOMANTIC stops being poisoned.

TECHNOMANTIC's aura of power vanishes.

TECHNOMANTIC stops regenerating health quickly.

TECHNOMANTIC speeds up.

TECHNOMANTIC deactivates
Shielding.
TECHNOMANTIC is no longer poisoned.

TECHNOMANTIC deactivates
Arcane Power.