











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
JPN Addons for ToME 1.6.7 Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Ogre |
| Class | Writhing One |
| Level / Exp | 11 / 56% |
| Size | big |
| Lifes / Deaths | Killed by The Spinal Cord at level 2 on the 76th 業火の月 122nd year of Ascendancy at 12:24 1 / 3Killed by shadowblade at level 11 on the 65th 黄昏の月 122nd year of Ascendancy at 12:58 Killed by shadowblade at level 11 on the 65th 黄昏の月 122nd year of Ascendancy at 14:19 |
Primary Stats
| Strength | 31 (base 28) |
| Dexterity | 10 (base 10) |
| Constitution | 15 (base 13) |
| Magic | 38 (base 31) |
| Willpower | 10 (base 10) |
| Cunning | 15 (base 10) |
Resources
| Life | 332/332 |
| Mana | 160/160 |
| Insanity | 100/100 |
| Healing Factor | 1.2005405405405 |
| Regeneration | 3.7817027027026 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -59.13001655783% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 25.155423598945 |
| See Invisible | 28.155423598945 |
Offense: Mainhand
| Damage | 38 |
| Accuracy | 30 |
| Crit Chance | 6% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 電撃 | +22% |
| 冷気 | +21% |
| 自然 | +3% |
| 魔力 | +15% |
| All | 0% |
Offense: Damage Penetration
| 酸 | +5% |
| 物理 | +5% |
| 閃光 | +5% |
| 火炎 | +5% |
Defense: Base
| Armour (hardiness) | 19.551211628464 (74.117647058824%) |
| Defense | 11 |
| Ranged Defense | 11 |
| Fatigue | 20 |
| Physical Save | 22 |
| Spell Save | 20 |
| Mental Save | 13 |
Defense: Resistances
| 電撃 | + 24%( 70%) |
| 冷気 | + 50%( 70%) |
| 時空 | + 6%( 70%) |
| 自然 | + 8%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Teleport Resistance | 20% |
| Stun Resistance | 21% |
| Instadeath Resistance | 100% |
| Silence Resistance | 20% |
Inscriptions (3/3)
| Runes | 実効タレントレベル: 1.0 ルーン:魔法の盾使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 魔法盾を生成し、 157 ダメージを防ぎます。( 4 ターン持続)効果は腕力に依存します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 17 飛来速度: 即時 使用速度: 標準 (100% ターン) これは: 自然 説明: 272 HPを5 ターンかけて回復します。効果は魔力に依存します。 |
| Runes | 実効タレントレベル: 1.0 ルーン:状態異常粉砕使用方式: 起動 射程: 近接/単体 クールダウン: 18 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 状態異常のエネルギーを散らし、クロスティアー効果と物理、魔法、精神効果を1種ずつ治療します。 そして、そのエネルギーで3ターンシールドを生成し、治療した数1につき 49 ダメージを防ぎます。(クロスティアー効果は含めない) クロスティアー効果だけを治療した場合、シールドは生成されず、クールダウンが75%短縮されます。効果は耐久に依存します。 |
Class Talents
| Demented / Friend of the worm | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Horrific body | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Controlled horrors | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Demented / Tentacles | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Demented / Disfigured face | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Path of horror | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Technique / 戦闘訓練 | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Cunning / 危機察知 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / オーガ | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved talent 予見の術 (+1 level(s)). | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Trollmire. Escort: lost tinker (level 2 of Trollmire) | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * 'Needed: one minotaur nose. You'll need to find one with a ring, preferably an expensive one.' Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed green worm. * 'Needed: one snow giant kidney. I suggest not killing the snow giant by impaling it through the kidneys. You'll just have to find another.' * 'Needed: one wretchling eyeball. Evil little things, wretchlings. Feel free to kill as many as you can, though I just need the one intact eyeball.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | active |
Equipment
| On feet | ☆リセツタ(pair of iron boots) (10 回避, 3 アーマー)3.0 T1 feet armor [Rare] Master While equipped: ----- def ----- Armour +3 Defense +10 (+9 eff.) Fatigue -2% Resists +3% 自然 Phys.save +6 (+3 eff.) Silence- +20% ---------- misc Max.enc +22 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | ☆ハンナリラク(brass lantern)2.0 T1 lite [Rare] Psionic While equipped: dps ---------- Phys.crit +1.0% Res.pen +5% 物理 ----- def ----- Crit.dmg- 15.00% Mind.save +5 (+5 eff.) ---------- misc Light +3 See.Stealth +5 See.Invis +8 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | ★雨雲呼び (0 回避, 0 アーマー)2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% 電撃 +10% 冷気 ----- def ----- Resists +10% 電撃 +10% 冷気 ---------- misc Infravis +0 Sight +0 See.Stealth +0 See.Invis +0 A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. 召雷: Level 1.0 Pwr.cost 15 out of 30/30. Range 10 Travel.spd instantaneous Is a nature gift Description: 強烈な電撃のビームを撃ち出し 22.98 から 68.95 電撃ダメージ(45.97 平均)を与えます。 ダメージは精神パワーに依存します。 つば広の帽子だ。強い日差しや急な嵐 を凌げる。 |
| Tool | (突風)安らぎのスティールトークン [パワー 150] (15 ターン)2.0 T2 torque charm [Ego] Psionic Project a gust of wind in a cone knocking enemies back 8 spaces and dealing 150 physical damage Puts all charms on 15 cooldown 100% to heal for 30. Torques are made by powerful psionics to store psionic powers. |
| On fingers | ☆燻る衝突者『オルカース』0.1 T1 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +15% 魔力 +11% 冷気 Res.pen +5% 火炎 Phasing +10% Melee Ret 2 腐敗 ----- def ----- Resists +22% 冷気 Rings can have magical properties. |
| Around waist | ☆rough leather belt『電撃の歪曲』1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- Dmg.mod +12% 電撃 Res.pen +5% 閃光 On Hit (Melee): * 10%で8%与ダメージ減少 ----- def ----- Resists +3% 電撃 HP.reg +0.90 Heal.mod +11% A belt that goes around your waist. |
| In main hand | ☆暴風の髄『オレジララク』 (109% パワー, 3 貫通)3.0 T2 waraxe 1H weapon [Random Unique] Arcane/Psionic Power 109% Range: 1.4x Uses 100% Str Dmg 物理 Mastery 武器の熟練 Acc+ +0.3% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% Melee+ +4 電撃 +6 精神 +4 時空 On Hit: * 10%で回避と全セーブを8低下 * 25%で対象と近くの1体に電撃を放ち、59ダメージを与えます。 On Crit: * 対象に酸を飛ばし5ターンかけて98酸ダメージを与え、アーマーと命中を13低下させます。 While equipped: Stats +2 Cun +2 Wil One-handed war axes. |
| On hands | ☆マルホル(rough leather gloves) (0 回避, 1 アーマー)1.0 T1 hands armor [Rare] Nature While equipped: dps ---------- Melee+ 6 自然 Dmg.mod +3% 自然 Res.pen +5% 酸 Melee Ret 2 酸 ----- def ----- Armour +1 Resists +6% 時空 +5% 自然 +3% 冷気 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | (冷気耐性)アイアンプレートアーマー (0 回避, 7 アーマー)17.0 T1 massive armor [Ego] Master While equipped: ----- def ----- Armour +7 Fatigue +22% Resists +15% 冷気 A suit of armour made of metal plates. |
| Cloak | ☆linen cloak『セ・ヌルダス』 (1 回避, 0 アーマー)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Dex +1 Cun +2 Con dps ---------- Crit.mult +10.00% Melee Ret 2 物理 ----- def ----- Defense +1 (+1 eff.) Phys.save +3 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | ☆copper amulet『ギヘク』0.1 T1 amulet jewelry [Rare] Nature While equipped: ----- def ----- Resists +11% 電撃 HP.reg +2.00 Heal.mod +5% Stun/Frz- +21% Teleport- +20% ---------- misc Light +2 Amulets can have magical properties. |
Inventory
(治癒)カッパーアミュレット0.1 T1 amulet jewelry [Ego] Nature While equipped: ----- def ----- Heal.mod +11% Cut- +50% 癒し: Puts all charms on 35 cooldown Level 1.0 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: 体に自然界の力を注ぎこみ、HPを 104 回復します。 回復量は精神パワーに依存します。 Amulets can have magical properties. |
(マスタリー)天球のカッパーアミュレット(0.11 狂気 / Beyond sanity)0.1 T1 amulet jewelry [Ego] Nature/Master While equipped: ----- def ----- Resists +11% 閃光 +11% 暗黒 Blind- +20% ---------- misc Masteries +0.11 Demented/Beyond sanity Amulets can have magical properties. |
☆アロベス (109% パワー, 2 貫通)3.0 T1 mace 1H weapon [Rare] Arcane Power 109% Range: 1.4x Uses 100% Str Dmg 物理 Mastery 武器の熟練 Acc+ +0.2% base dam (max 20%) Apr +2 Crit +0.5% Atk.spd 100% On Hit: * 25%で対象と近くの1体に電撃を放ち、59ダメージを与えます。 While equipped: Stats +4 Cun +2 Dex ---------- misc See.Invis +3 Blunt and deadly. |
☆カカン(rough leather belt)1.0 T1 belt armor [Rare] Master While equipped: Stats +2 Wil dps ---------- Crit.mult +10.00% Phys.pwr +3 (+1 eff.) Dmg.mod +9% 精神 ----- def ----- Resists +3% 閃光 Spell.save +6 (+3 eff.) Mind.save +3 (+3 eff.) ---------- misc Infravis +1 Size +1 A belt that goes around your waist. |
kruk cloak of the Shaloren (0 回避, 0 アーマー)2.0 T1 cloak armor [Cosmetic Item] Arcane While equipped: Stats +1 Mag +1 Wil A stylish kruk-style cloak, to look awesome. |
☆linen cloak『純粋な骨』 (1 回避, 0 アーマー)2.0 T1 cloak armor [Rare] Master While equipped: Stats +3 Str +2 Dex +1 Cun +2 Con dps ---------- Res.pen +5% 自然 ----- def ----- Defense +1 (+1 eff.) Resists +9% 自然 ---------- misc Infravis +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
☆蛇の大河 (1 回避, 6 アーマー)2.0 T1 cloak armor [Rare] Master While equipped: dps ---------- Res.pen +10% 自然 ----- def ----- Armour +6 Defense +1 (+1 eff.) Resists +3% 酸 +11% 冷気 +6% 自然 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
☆pair of iron boots『氷の名声』 (0 回避, 3 アーマー)3.0 T1 feet armor [Rare] Nature While equipped: Stats +1 Cun +2 Wil dps ---------- Dmg.mod +3% 精神 +6% 冷気 Res.pen +10% 火炎 ----- def ----- Armour +3 Fatigue +2% Resists +6% 電撃 +6% 時空 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
(耐久)断熱のアイアンヘルム(+2) (0 回避, 3 アーマー)3.0 T1 head armor [Ego] Master While equipped: Stats +2 Con ----- def ----- Armour +3 Fatigue +5% Resists +6% 火炎 +6% 冷気 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
☆rough leather cap『エロマ』 (5 回避, 1 アーマー)2.0 T1 head armor [Rare] Nature While equipped: ----- def ----- Armour +1 Defense +5 (+5 eff.) Fatigue +1% Resists +3% 自然 +8% 冷気 Max.HP +80.00 Disarm- +10% ---------- misc Breathe water A cap made of leather. |
☆ケーレハド(rough leather cap) (0 回避, 3 アーマー)2.0 T1 head armor [Rare] Master While equipped: Stats +3 Dex dps ---------- Phys.crit +2.0% Res.pen +10% 自然 On Hit (Melee): * 20%で全体速度を33%低下 ----- def ----- Armour +3 Fatigue +1% Resists +3% 冷気 ---------- misc Max.stam +10.00 A cap made of leather. |
アイアンプレートアーマー (0 回避, 7 アーマー)17.0 T1 massive armor [Normal] While equipped: ----- def ----- Armour +7 Fatigue +22% A suit of armour made of metal plates. |
7 アゲート0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. |
78 錬金術師のアゲート0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
★深淵の歯 (採掘 12 ターン)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% 腐敗 Apr +15 Melee Ret 10 吸収の腐敗 While carried: ---------- misc Talents +1 採掘 深淵の地の「口」の巨大な歯だ。 |
2 スピネル0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
☆蜘蛛のうねり2.0 T1 lite [Rare] Nature While equipped: dps ---------- Dmg.mod +6% 酸 +3% 閃光 Res.pen +5% 自然 On Hit (Melee): * 20%で全体速度を33%低下 ----- def ----- Resists +6% 自然 Phys.save +6 (+3 eff.) Heal.mod +11% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
★インプの爪2.0 T1 misc tool [Unique] Arcane While equipped: ---------- misc Light +1 See.Stealth +10 フレイム: Level 2.0 Pwr.cost 9 out of 9/9. Range 10 Travel.spd 2000% of base Is a spell Description: 炎のボルトを放ち対象を炎上させ、3ターンかけて 109.78 火炎属性ダメージを与えます。 レベル5になると、炎のビームになります。 ダメージは魔法パワーに依存します。 フレイムインプの手を平らに叩き潰したものだ。未だにこの世の物ならざる炎で燃え盛っている。 |
★鑑定の宝珠1.0 orb [Plot Item] Unknown While carried: アイテムを自動的に鑑定してくれる。 |
★帰還のロッド (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 ヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
(治癒)高速のニレのトーテム [パワー 104] (10 ターン)2.0 T1 totem charm [Ego+] Nature Heal yourself and all friendly characters within 10 spaces for 104 Puts all charms on 10 cooldown Natural totems are made by powerful wilders to store nature power. |
集中力の(透視)ニレのワンド [パワー 9] (15 ターン)2.0 T1 wand charm [Ego] Arcane Reveal the area around you, dispelling darkness (radius 9, power 56 based on Magic), and detect the presence of nearby creatures for 10 turns Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
集中力の(電撃の嵐)ニレのワンド [パワー 110] (15 ターン)2.0 T1 wand charm [Ego] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 26 lightning damage and will be dazed for 1 turn (134 total damage) Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
5 アメトリン0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
5 シトリン0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Insane (Adventure) difficulty)
Got a character to level 10.By Naralrie the Ogre Writhing One level 10
58th 黄昏の月 122nd year of Ascendancy at 18:42 see stats
The Arena (Insane (Adventure) difficulty)
Unlocked Arena mode.By Naralrie the Ogre Writhing One level 8
54th 黄昏の月 122nd year of Ascendancy at 23:00 see stats
The secret city (Insane (Adventure) difficulty)
Discovered the truth about mages.By Naralrie the Ogre Writhing One level 5
78th 業火の月 122nd year of Ascendancy at 22:03 see stats
Log
Decaying devourerのBleeding hits 盗賊の首領 for 4 物理 damage.
さまよえる虫王 (Naralrie)のDecrepitude Disease hits シャドウブレイド for 5 腐敗 damage.
さまよえる虫王 (Naralrie)のDecrepitude Disease hits シャドウブレイド for 5 腐敗 damage.
シャドウブレイド ハーブ:自然. を使った
シャドウブレイドは痛みを和らげている
盗賊の首領は混乱して攻撃を使えなかった
ミス!強盗は大食のホラーにかわされた
シャドウブレイド シャドウステップ. を唱えた
クリティカル!シャドウブレイドはNaralrieに会心の一撃を繰り出した!
ミス!シャドウブレイドはNaralrieにかわされた
Naralrieは朦朧とした!
シャドウブレイド hits Naralrie for 73 暗黒 damage.
強盗 hits 大食のホラー for 11 物理 damage.
Melee retaliation hits シャドウブレイド for 1 腐敗, 2 物理, 2 酸 (4 total damage).
Naralrie (レベル11のOgreのWrithing One)は虚空に飲み込まれて死んでしまった,(シャドウブレイドによって),第2層謎の坑道にて
1回復活できる
Naralrieは毒から立ち直った
Naralrie 解除した Chaos Orbs.
Naralrieは冷静になった
Naralrieは毒から復帰した
Naralrieの守りの盾が消えた
Naralrieは加速した
Naralrieの意識ははっきりした
Naralrie 解除した 予見の術.
Naralrieから酸毒が消えた
Decaying devourerの返り血は落ちた
Decaying devourerの返り血は落ちた
注意せよ!ここは無重力空間だ!
死の淵から別世界に引き上げられたようだ
シャドウブレイド killed Naralrie!









































































