Meylian the Necromancer the level 5 Shalore Necromancer by zhiange57

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassNecromancer
Level / Exp5 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 27)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life118/118
Mana203/203
Souls10/10
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth7
See Invisible5

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower18.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save7
Spell Save17.5
Mental Save10.85

Defense: Immunities

Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active

Equipment

On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: learnt lore).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Meylian the Necromancer wears (replacing
grounding copper amulet of cunning (+3)): restful copper amulet.

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (13/13, 19.5-23.4 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.93 gold from the transmogrification of
stabilizing rough leather cap of strength (+2) (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.70 gold from the transmogrification of
copper ring of fire (+20%).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 26; turns 4; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the sneak (rad 6; power 27; turns 4; dispells darkness).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Meylian the Necromancer deactivates Chant of Fortress.