Tina the level 4 Thalore Archer by tinahacks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassArcher
Level / Exp4 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity26 (base 23)
Constitution12 (base 11)
Magic9 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life157/157
Stamina116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage28
Accuracy33
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save10
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

active
active

Equipment

Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Talent Crippling Shot is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 30 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.62 gold from the transmogrification of
iron waraxe of daylight (13-18.2 power, 2 apr).
You gain 3.06 gold from the transmogrification of
earthen elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.82 gold from the transmogrification of
balanced iron greatmaul (18.5-27.75 power, 1 apr).
You gain 2.30 gold from the transmogrification of
arcing iron greatmaul of erosion (16.5-24.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.


There is a Way into the heart of the gloom here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)