LetsTryArena the level 42 Skeleton Vector by Kintsukuroi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
1.6.6 Summmoner Fix 1.6.6
CampaignArena
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassVector
Level / Exp42 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength63 (base 40)
Dexterity92 (base 60)
Constitution60 (base 60)
Magic24 (base 14)
Willpower13 (base 11)
Cunning34 (base 10)

Resources

Life1122/1122
Stamina230/230
Vim224/224
Healing Factor1.4900507772247
Regeneration0.37251269430617

Speed

Mental+15%
Attack+15%
Movement0%
Spell+15%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage163
Accuracy72
Crit Chance25%
APR18
Speed0.87

Offense: Spell

Spellpower29
Crit Chance8%
Speed0.8695652173913

Offense: Mind

Mindpower26
Crit Chance8%
Speed0.8695652173913

Offense: Damage Bonus

Temporal+5%
Lightning+17%

Defense: Base

Armour (hardiness)20 (69.687909656376%)
Defense70
Ranged Defense70
Fatigue0
Physical Save37
Spell Save12
Mental Save23

Defense: Resistances

Lightning+ 25%( 70%)
Temporal+ 21%( 70%)
Fire+ 19%( 70%)
Cold+ 19%( 70%)
All+ 15%( 70%)

Defense: Immunities

Stun Resistance22%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.50
5/5
5/5
5/5
5/5
Corruption / Debility1.30
5/5
3/5
0/5
0/5
Technique / Marksmanship1.50
5/5
5/5
5/5
5/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
5/5
0/5
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent

Quests

completed

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Roguelike) Got to wave 20 in the arena.
By LetsTryArena the Skeleton Vector level 20
76th Pyre 122nd year of Ascendancy at 06:13
see stats
Arena Battler 50 (Roguelike) Got to wave 50 in the arena.
By LetsTryArena the Skeleton Vector level 35
79th Pyre 122nd year of Ascendancy at 07:48
see stats
Level 10 (Roguelike) Got a character to level 10.
By LetsTryArena the Skeleton Vector level 10
74th Pyre 122nd year of Ascendancy at 22:05
see stats
Level 20 (Roguelike) Got a character to level 20.
By LetsTryArena the Skeleton Vector level 20
76th Pyre 122nd year of Ascendancy at 02:35
see stats
Level 30 (Roguelike) Got a character to level 30.
By LetsTryArena the Skeleton Vector level 30
78th Pyre 122nd year of Ascendancy at 01:28
see stats
Level 40 (Roguelike) Got a character to level 40.
By LetsTryArena the Skeleton Vector level 40
1st Mirth 122nd year of Ascendancy at 08:13
see stats
Master of Arena (Roguelike) Became the new master of the arena in 60-wave mode.
By LetsTryArena the Skeleton Vector level 41
1st Mirth 122nd year of Ascendancy at 14:44
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By LetsTryArena the Skeleton Vector level 28
77th Pyre 122nd year of Ascendancy at 16:59
see stats
XXX the Destroyer (Roguelike) Earned the rank of Destroyer in the arena.
By LetsTryArena the Skeleton Vector level 31
78th Pyre 122nd year of Ascendancy at 08:38
see stats

Log

Talent Trueshot is ready to use.
Talent Burning Hex is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).