Psycho the level 22 Orc Rogue by Eldakar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceOrc
ClassRogue
Level / Exp22 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity61 (base 51)
Constitution11 (base 10)
Magic12 (base 10)
Willpower22 (base 10)
Cunning58 (base 43)

Resources

Life457/457
Stamina199/199
Healing Factor1.1797162075846
Regeneration11.008980837346

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth15
See Invisible15
Stealth35

Offense: Mainhand

Damage55
Accuracy59
Crit Chance23%
APR19
Speed0.91

Offense: Offhand

Damage28
Accuracy59
Crit Chance23%
APR19
Speed0.91

Offense: Spell

Spellpower12
Crit Chance15%
Speed1

Offense: Mind

Mindpower29
Crit Chance15%
Speed1

Offense: Damage Bonus

Cold+7%
Acid+10%
Light+21%
Temporal+5%
Nature+20%
Physical+17%
Fire+9%
All0%

Offense: Damage Penetration

Nature+22%
Fire+17%
All+7%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense49
Ranged Defense49
Fatigue0
Physical Save23
Spell Save21
Mental Save36

Defense: Resistances

Cold+ 18%( 70%)
Acid+ 20%( 70%)
Nature+ 16%( 70%)
Temporal+ 15%( 70%)
Blight+ 15%( 70%)
Physical+ 19%( 70%)
Fire+ 38%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance10%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
3/5
1/5
3/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Artifice1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
4/5
1/5
5/5
3/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
5/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
4/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
5/5

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

active
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Psycho the Orc Rogue level 14
30th Retaking 124th year of Ascendancy at 22:11
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Psycho the Orc Rogue level 10
19th Retaking 124th year of Ascendancy at 11:34
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Psycho the Orc Rogue level 20
48th Retaking 124th year of Ascendancy at 07:15
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Psycho the Orc Rogue level 18
47th Retaking 124th year of Ascendancy at 15:08
see stats

Log

There is a way up (Ritch Hive) here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


The decrepit stairs crumble some more as you climb them.
You collect a new ingredient:
lump of iron (1).
You gain 1.41 gold from the melting of
slime-covered iron dagger of massacre (14-18 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-14 power, 5 apr).
You gain 13.48 gold from the melting of
ash longbow 'Islanne'.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-12 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 12.50 gold from the melting of
Crooked Club (25-35 power, 4 apr).
You gain 5.50 gold from the melting of
reinforced leather armour of Toknor (12 def, 7 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.87 gold from the melting of
dwarven-steel mail armour of spell shielding (3 def, 8 armour).
You gain 2.01 gold from the melting of
hardened leather cap of trickery (0 def, 3 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.35 gold from the melting of
dwarven-steel helm (0 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
blue-steel trident (22-35 power, 8 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.75 gold from the melting of
dwarven-steel steamgun.
You collect a new ingredient:
lump of steel (1).
You gain 2.35 gold from the melting of
steel mace of vileness (14-20 power, 3 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.50 gold from the melting of
dwarven-steel greatsword of amnesia (37-59 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.24 gold from the melting of
acidic dwarven-steel greatmaul of paradox (42-64 power, 2 apr).
There is a collapsing hidden vault here (press '' or right click to use).