Drez the level 4 Dwarf Bulwark by xenu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp4 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity10 (base 12)
Constitution20 (base 17)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life209/209
Stamina116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy17
Crit Chance12%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)20.19 (73.452380952381%)
Defense10
Ranged Defense10
Fatigue24
Physical Save16.1
Spell Save7.35
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Drez the Dwarf Bulwark level 4
17th Voratun 122nd year of Ascendancy at 16:17
see stats

Log


Drez picks up (a.):
sun infusion (rad 6; power 20; turns 5; dispells darkness).

Drez picks up (e.):
pair of rough leather boots (0 def, 1 armour).

Drez is affected by the glimmerstone!


Drez picks up (i.):
spinel.

Drez picks up (d.):
shimmering elm vilestaff (10-12 power, 2 apr, blight element).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 12.5-15 power, 1 apr).
You gain 3.01 gold from the transmogrification of
psychokinetic quiver of elm arrows of vileness (21/21, 14-19.6 power, 5 apr).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.57 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispells darkness).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate!