Alchemist the level 12 Shalore Alchemist by Mhaeric

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp12 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution27 (base 27)
Magic39 (base 37)
Willpower19 (base 11)
Cunning15 (base 10)

Resources

Life270/270
Mana172/172
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth16
See Invisible15

Offense: Mainhand

Damage26
Accuracy5
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance12%
Speed1

Offense: Mind

Mindpower23.65
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)20.199631445234 (45%)
Defense17.549631445234
Ranged Defense19.549631445234
Fatigue1
Physical Save12.25
Spell Save20.15
Mental Save31.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
4/5
5/5
1/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
active
failed
done
active
done

Equipment

On feet
Quiver
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Alchemist the Shalore Alchemist level 10
4th Flare 122nd year of Ascendancy at 09:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Alchemist the Shalore Alchemist level 6
5th Mirth 122nd year of Ascendancy at 06:28
see stats

Log

Talent Frost Infusion is ready to use.
Talent Defensive Posture is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 43 turns (stop reason: all resources and life at maximum).


Saving done.

Alchemist activates Defensive Posture.


Alchemist casts Refit Golem.

Refitting starts...

Refitted for 21 turns.


Resting starts...

Talent Refit Golem is ready to use.
Rested for 110 turns (stop reason: all resources and life at maximum).


Alchemist activates Frost Infusion.


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...


There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

Alchemist deactivates Defensive Posture.

Alchemist deactivates Frost Infusion.