Kelvin the level 10 Yeek Archer by Biodarkvoid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArcher
Level / Exp10 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity31 (base 28)
Constitution15 (base 20)
Magic10 (base 10)
Willpower23 (base 10)
Cunning21 (base 12)

Resources

Life281/281
Stamina160/160
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy38
Crit Chance6%
APR5
Speed0.80

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+5%
Mind+6%

Defense: Base

Armour (hardiness)6 (57.811550151976%)
Defense33
Ranged Defense33
Fatigue0
Physical Save8
Spell Save16
Mental Save20

Defense: Resistances

Lightning+ 5%( 70%)
Nature+ 5%( 70%)
Temporal+ 5%( 70%)
Blight+ 6%( 70%)
Cold+ 6%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Confusion Resistance52%
Disarm Resistance25%
Silence Resistance17%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Mobility1.20
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Kelvin the Yeek Archer level 10
5th Mirth 122nd year of Ascendancy at 03:55
see stats

Log

Welcome to level 10 [Kelvin].
Kelvin has 6 stat point(s), 3 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Personal New Achievement: Level 10!
Subject Z hits Kelvin for 24 physical, 5 mind, 14 darkness (43 total damage).
Kelvin hits Subject Z for 8 physical, 10 fire (18 total damage).
Kelvin killed Subject Z!

You are unable to move!

You are unable to move!

Resting starts...

Talent Disengage is ready to use.
Talent Infusion: Healing is ready to use.
Talent Steady Shot is ready to use.
The dark tendrils dissipate.

Kelvin is no longer pinned.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Pin Down is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Kelvin picks up (c.):
spiked cured leather armour of resilience (2 def, 4 armour).
Kelvin picks up (a.):
Nightsong.
Kelvin picks up (b.):
thought-forged steel dagger (104% power, 6 apr).
Kelvin picks up (b.):
acidic steel dagger (104% power, 6 apr).
Lore found:
Nightsong
You can read all your collected lore in the game menu, by pressing Escape.