William W. Waterington the level 32 Higher Archmage by ToughGuy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage (High Thaumaturgist)
Level / Exp32 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity18 (base 10)
Constitution51 (base 15)
Magic99 (base 60)
Willpower86 (base 60)
Cunning25 (base 13)

Resources

Life-159/535
Mana153/827
Healing Factor1.2840316950178
Regeneration5.4571347038256

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage43
Accuracy17
Crit Chance9%
APR10
Speed1.00

Offense: Spell

Spellpower64
Crit Chance30%
Speed1

Offense: Mind

Mindpower43
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+25%
Acid+6%
Lightning+6%
Darkness+18%
Cold+46%
Arcane+38%
Fire+6%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)10 (30%)
Defense29
Ranged Defense29
Fatigue2
Physical Save37
Spell Save50
Mental Save35

Defense: Resistances

Physical+ 22%( 70%)
Darkness+ 17%( 70%)
Nature+ 34%( 70%)
Temporal+ 35%( 70%)
Acid+ 25%( 70%)
Arcane+ 31%( 70%)
Cold+ 67%( 70%)
All+ 17%( 70%)

Defense: Immunities

Knockback Resistance36%
Pinning Resistance36%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (4/4)

Runes
Infusions
Runes
Runes

Class Talents

Spell / Ice1.60
2/5
3/5
2/5
5/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Thaumaturgy1.30
2/5
1/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
1/5
2/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
5/5
2/5
2/5
1/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
3/5
Spell / Divination1.30
1/5
1/5
1/5
2/5
Technique / Combat training1.00
4/5
0/5
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Race / Higher1.00
1/5
1/5
2/5
1/5

Prodigies

1/1

Effects

Quests

done
active
done
failed
done
done
failed
done
done
done
done
done
active
done
active
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active
active
done
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done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By William W. Waterington the Higher Archmage level 17
57th Dusk 122nd year of Ascendancy at 03:54
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By William W. Waterington the Higher Archmage level 21
63rd Haze 122nd year of Ascendancy at 13:18
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By William W. Waterington the Higher Archmage level 22
65th Haze 122nd year of Ascendancy at 18:35
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By William W. Waterington the Higher Archmage level 23
5th Allure 123rd year of Ascendancy at 01:45
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By William W. Waterington the Higher Archmage level 10
9th Mirth 122nd year of Ascendancy at 06:11
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By William W. Waterington the Higher Archmage level 20
23rd Haze 122nd year of Ascendancy at 01:13
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By William W. Waterington the Higher Archmage level 30
78th Regrowth 123rd year of Ascendancy at 18:56
see stats
Lucky Girl (Nightmare (Roguelike) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By William W. Waterington the Higher Archmage level 28
35th Regrowth 123rd year of Ascendancy at 19:13
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By William W. Waterington the Higher Archmage level 6
75th Pyre 122nd year of Ascendancy at 14:49
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By William W. Waterington the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 13:16
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By William W. Waterington the Higher Archmage level 29
46th Regrowth 123rd year of Ascendancy at 14:39
see stats
Savior of the damsels in distress (Nightmare (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By William W. Waterington the Higher Archmage level 28
15th Regrowth 123rd year of Ascendancy at 00:32
see stats
Shasshhiy'Kaish (Nightmare (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By William W. Waterington the Higher Archmage level 23
9th Allure 123rd year of Ascendancy at 08:20
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By William W. Waterington the Higher Archmage level 27
10th Regrowth 123rd year of Ascendancy at 01:06
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By William W. Waterington the Higher Archmage level 10
9th Mirth 122nd year of Ascendancy at 06:12
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By William W. Waterington the Higher Archmage level 31
1st Pyre 123rd year of Ascendancy at 06:51
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By William W. Waterington the Higher Archmage level 19
22nd Haze 122nd year of Ascendancy at 18:37
see stats

Log

Rotting Disease from Elder vampire hits William W. Waterington for 19 blight damage.
Poison from Ghoulking hits
William W. Waterington for 95 nature damage.
Ghoul Rot from Ghoulking hits
William W. Waterington for 20 blight damage.

William W. Waterington casts
Invisibility.
William W. Waterington vanishes from sight.

William W. Waterington casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
William W. Waterington is free from the ghoul rot.

Talent Command Staff is ready to use.
Talent Teleport: Angolwen is ready to use.
Talent Ice Shards is ready to use.
Talent Shatter is ready to use.
Talent Illuminate is ready to use.
Talent Congeal Time is ready to use.
Talent Dig is ready to use.
Rotting Disease from Elder vampire hits
William W. Waterington for 19 blight damage.
Poison from Ghoulking hits
William W. Waterington for 67 nature damage.
You sense that Something has taken notice of you ...

William W. Waterington uses
powerful dwarven-steel torque of clear mind!
Rotting Disease from Elder vampire hits
William W. Waterington for 16 blight damage.
Poison from Ghoulking hits
William W. Waterington for 67 nature damage.

William W. Waterington casts
Rune: Manasurge.
William W. Waterington starts to surge mana.

Talent Freeze is ready to use.
Talent Temporal Shield is ready to use.
Poison from Ghoulking hits
William W. Waterington for 67 nature damage.
William W. Waterington the level 32 higher archmage was naturalised to death by a ghoulking on level 9 of Dreadfell.