Shockadin the level 9 Cornac Adventurer by robproctor83

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp9 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity14 (base 12)
Constitution15 (base 12)
Magic29 (base 24)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life219/219
Mana118/118
Stamina109/109
Positive0/54
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy31
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12.3 (66.666666666667%)
Defense6.4
Ranged Defense6.4
Fatigue14
Physical Save14.7
Spell Save20.175
Mental Save14.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance35%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Magical combat1.00
5/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
0/5
0/5
0/5
Technique / Thuggery1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
3/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
active
done
active
active

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Shockadin wears:
marksman's copper ring of fire (+20%).

Shockadin wears (replacing
iron battleaxe of vileness (13.5-20.25 power, 1 apr)): iron battleaxe of projection (12-18 power, 1 apr).

You gain 0.30 gold from the transmogrification of
supercharged elm wand of conjuration [power 121] (13 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 1.14 gold from the transmogrification of
steel shield of fire resistance (+19%) (6 def, 2 armour, 36.5 block).
You gain 0.77 gold from the transmogrification of
iron shield of fire resistance (+16%) (4 def, 2 armour, 20.5 block).
You gain 1.45 gold from the transmogrification of
spiked rough leather armour of cold resistance (1 def, 2 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.15 gold from the transmogrification of
chilling iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 0.90 gold from the transmogrification of
ranger's rough leather sling.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.65 gold from the transmogrification of
shielding rune of the sneak (absorb 95 for 3 turns).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Shockadin deactivates Arcane Combat.

Shockadin deactivates Fiery Hands.

Shockadin deactivates Chant of Fortress.