Doom! the level 11 Ogre Marauder by nlb2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassMarauder
Level / Exp11 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity36 (base 34)
Constitution13 (base 10)
Magic17 (base 10)
Willpower10 (base 10)
Cunning15 (base 13)

Resources

Life329/329
Stamina143/143
Healing Factor1.1
Regeneration4.785

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage24
Accuracy43
Crit Chance8%
APR31
Speed1.00

Offense: Offhand

Damage18
Accuracy43
Crit Chance13%
APR12
Speed1.00

Offense: Spell

Spellpower10.75
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.73 (48.103448275862%)
Defense29.178623336444
Ranged Defense30.178623336444
Fatigue12
Physical Save20.9625
Spell Save24.344282182807
Mental Save9.625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance44%
Disarm Resistance0%
Instadeath Resistance100%
Confusion Resistance44%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
5/5
1/5
1/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
2/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! (Nightmare (Adventure) difficulty) Turn into a pirate!
By Doom! the Ogre Marauder level 6
8th Mirth 122nd year of Ascendancy at 14:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Doom! the Ogre Marauder level 10
8th Flare 122nd year of Ascendancy at 11:06
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Doom! the Ogre Marauder level 9
3rd Flare 122nd year of Ascendancy at 06:29
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Doom! the Ogre Marauder level 9
5th Flare 122nd year of Ascendancy at 17:04
see stats

Log

Ran for 34 turns (stop reason: at exit).

There is nowhere left to explore.

You gain 0.30 gold from the transmogrification of
supercharged elm totem of thorny skin [power 20] (30 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 14-19.6 power, 5 apr).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.58 gold from the transmogrification of
cleansing rough leather belt.
You gain 2.43 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.79 gold from the transmogrification of
horrifying mossy mindstar of life (3-3.3 power, 12 apr, nature damage).
You gain 1.55 gold from the transmogrification of
steady elm longbow.
You gain 2.10 gold from the transmogrification of
phase door rune of the warrior (range 8; power 25; dur 3).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a ladder to worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 9th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.

Ran for 3 turns (stop reason: hostile spotted to the southeast (ziguranth patrol)).


Saving done.

Doom! deactivates Yarrrr!!.