Doom! the level 16 Skeleton Archer by nlb2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp16 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 20)
Dexterity62 (base 40)
Constitution15 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning27 (base 21)

Resources

Life368/368
Mana190/190
Stamina145/145
Equilibrium0
Healing Factor1
Regeneration3.4041174687797

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible6
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage91
Accuracy49
Crit Chance12%
APR15
Speed0.75

Offense: Spell

Spellpower19
Crit Chance6%
Speed1

Offense: Mind

Mindpower21.4
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)39.92 (81.030927835052%)
Defense25.1
Ranged Defense25.1
Fatigue18
Physical Save24.25
Spell Save7
Mental Save22.475

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance23%
Bleed Resistance100%
Confusion Resistance24%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
1/5
1/5
1/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Archery training1.30
3/5
3/5
1/5
1/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
4/5
2/5
3/5
Technique / Combat training1.30
0/5
3/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
failed
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Doom! the Skeleton Archer level 11
11st Dusk 122nd year of Ascendancy at 07:50
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Doom! the Skeleton Archer level 15
18th Haze 122nd year of Ascendancy at 14:25
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Doom! the Skeleton Archer level 10
3rd Flare 122nd year of Ascendancy at 10:08
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Doom! the Skeleton Archer level 14
76th Dusk 122nd year of Ascendancy at 14:35
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Doom! the Skeleton Archer level 8
8th Mirth 122nd year of Ascendancy at 12:52
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Doom! the Skeleton Archer level 12
25th Dusk 122nd year of Ascendancy at 08:35
see stats

Log

Doom! hits Voryminn the water imp for 6 blight, 6 nature, 2 acid (15 total damage).

Doom! is not intimidated!

Doom!'s Steady Shot hits Voryminn the water imp for
74 physical, 3 nature, 2 temporal (79 total damage).

Doom! uses Piercing Arrow.

Doom! is not intimidated!

Doom!'s Piercing Arrow hits Voryminn the water imp for
45 physical, 3 nature, 2 temporal (50 total damage).
Voryminn the water imp uses Shattering Shout.

Your shield crumbles under the damage!

The shield around Doom! crumbles.

Voryminn the water imp hits Doom! for (52 absorbed), 153 physical (153 total damage).
Doom!'s Piercing Arrow hits Squid for
50 physical, 3 nature, 2 temporal (56 total damage).
Doom!'s Piercing Arrow hits Electric eel for
53 physical, 3 nature, 2 temporal (58 total damage).

Doom! is confused and fails to use Re-assemble.

Electric eel casts Lightning.

Voryminn the water imp is recovering from the damage!

Doom! is not intimidated!

Electric eel hits Voryminn the water imp for 101 lightning damage.
Electric eel hits Doom! for 101 lightning damage.
Electric eel hits Squid for 101 lightning damage.
Doom! the level 16 skeleton archer was shocked to death by an electric eel on level 2 of Lake of Nur.
You have 4 life(s) left.
Doom!'s armour is more intact.

Doom! seems more focused.

Doom! is not stunned anymore.

The illusion covering Doom! disappears.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.