Diff the level 50 Higher Archer by MournRAGE

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArcher
Level / Exp50 / 329613%
Sizebig
Lifes / Deaths

Primary Stats

Strength100077 (base 12)
Dexterity100037 (base 15)
Constitution100017 (base 10)
Magic100039 (base 10)
Willpower100034 (base 10)
Cunning100064 (base 12)

Resources

Mana524/524
Equilibrium0
Vim296/296
Life1000974/1000974
Positive197/197
Stamina272/272
Healing Factor2
Regeneration2000014.8814742

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision14
See Stealth682.62299644476
See Invisible679.62299644476
ESP Range15
ESP Kindshumanoid/human

Offense: Mainhand

Damage15507
Accuracy2357
Crit Chance60043%
APR100
Speed1.00

Offense: Spell

Spellpower1990
Crit Chance100%
Speed1

Offense: Mind

Mindpower2598
Crit Chance100%
Speed1

Offense: Damage Bonus

Acid+36%
Arcane+57%
Cold+42%
All+7%
Lightning+79%
Physical+36%
Temporal+39%
Darkness+32%
Mind+12%
Fire+32%
Nature+12%

Offense: Damage Penetration

Physical+46%
Lightning+60%
Fire+50%
Temporal+43%
Cold+50%
Arcane+50%
Mind+35%
All+25%

Defense: Base

Armour (hardiness)14 (81.151787968034%)
Defense2679
Ranged Defense2680
Fatigue0
Physical Save1861
Spell Save1862
Mental Save1861

Defense: Resistances

Acid+ 41%( 70%)
Arcane+ 40%( 40%)
Cold+ 52%( 80%)
All+ 31%( 70%)
Lightning+ 49%( 80%)
Light+ 40%( 70%)
Physical+ 48%( 70%)
Darkness+ 52%( 80%)
Fire+ 45%( 80%)
Nature+ 52%( 80%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance25%
Confusion Resistance21%
Instadeath Resistance100%
Poison Resistance45%
Blind Resistance90%

Inscriptions (3/5)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.20
5/5
5/5
5/5
5/5
Technique / Sniper1.30
5/5
5/5
5/5
5/5
Technique / Archery training1.50
5/5
5/5
5/5
5/5
Technique / Archery prowess1.50
5/5
5/5
5/5
5/5
Technique / Agility1.30
5/5
5/5
5/5
5/5
Technique / Combat veteran1.20
5/5
5/5
5/5
5/5
Cunning / Trapping2.50
5/5
5/5
5/5
5/5
Technique / Reflexes1.50
5/5
5/5
5/5
5/5
Cunning / Poisons2.20
5/5
5/5
5/5
5/5
Technique / Marksmanship1.50
5/5
5/5
5/5
5/5

Generic Talents

Race / Higher1.00
5/5
5/5
5/5
5/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
5/5
5/5
Corruption / Curses1.20
5/5
5/5
5/5
5/5
Celestial / Chants1.20
5/5
5/5
5/5
5/5
Cunning / Survival1.40
5/5
5/5
5/5
5/5
Spell / Divination1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.20
5/5
5/5
5/5
5/5
Technique / Mobility1.20
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
active
done
active
done
active
done
done
completed
done
done
done
active
completed
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Diff the Higher Archer level 50
10th Dusk 122nd year of Ascendancy at 02:54
see stats
A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Diff the Higher Archer level 50
34th Dusk 122nd year of Ascendancy at 10:21
see stats
Against all odds (Nightmare (Roguelike) difficulty) Killed Ukruk in the ambush.
By Diff the Higher Archer level 50
8th Dusk 122nd year of Ascendancy at 07:14
see stats
Brave new world (Nightmare (Roguelike) difficulty) Went to the Far East and took part in the war.
By Diff the Higher Archer level 50
22nd Dusk 122nd year of Ascendancy at 15:11
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Diff the Higher Archer level 50
34th Haze 122nd year of Ascendancy at 00:39
see stats
Destroyer's bane (Nightmare (Roguelike) difficulty) Killed Golbug the Destroyer.
By Diff the Higher Archer level 50
14th Dusk 122nd year of Ascendancy at 09:24
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Diff the Higher Archer level 50
63rd Dusk 122nd year of Ascendancy at 08:37
see stats
Evil denied (Nightmare (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Diff the Higher Archer level 50
36th Haze 122nd year of Ascendancy at 17:02
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Diff the Higher Archer level 50
13rd Dusk 122nd year of Ascendancy at 18:24
see stats
Fear of Fours (Nightmare (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Diff the Higher Archer level 50
26th Haze 122nd year of Ascendancy at 10:05
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Diff the Higher Archer level 10
75th Pyre 122nd year of Ascendancy at 16:20
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Diff the Higher Archer level 20
76th Pyre 122nd year of Ascendancy at 18:42
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Diff the Higher Archer level 30
9th Mirth 122nd year of Ascendancy at 15:18
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Diff the Higher Archer level 40
10th Mirth 122nd year of Ascendancy at 03:54
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Diff the Higher Archer level 50
10th Flare 122nd year of Ascendancy at 08:54
see stats
Orcrist (Nightmare (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Diff the Higher Archer level 50
10th Haze 122nd year of Ascendancy at 23:04
see stats
Overpowered! (Nightmare (Roguelike) difficulty) Did over 6000 damage in one attack.
By Diff the Higher Archer level 1
74th Pyre 122nd year of Ascendancy at 12:33
see stats
Race through fire (Nightmare (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Diff the Higher Archer level 50
14th Haze 122nd year of Ascendancy at 23:04
see stats
Savior of the damsels in distress (Nightmare (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Diff the Higher Archer level 46
1st Summertide 122nd year of Ascendancy at 20:53
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Diff the Higher Archer level 1
74th Pyre 122nd year of Ascendancy at 12:33
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Diff the Higher Archer level 1
74th Pyre 122nd year of Ascendancy at 12:33
see stats
Sliders (Nightmare (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Diff the Higher Archer level 50
14th Dusk 122nd year of Ascendancy at 10:47
see stats
Tactical master (Nightmare (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Diff the Higher Archer level 50
36th Haze 122nd year of Ascendancy at 17:01
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Diff the Higher Archer level 50
63rd Dusk 122nd year of Ascendancy at 19:27
see stats
The Sun Still Shines (Nightmare (Roguelike) difficulty) Aeryn survived the last battle.
By Diff the Higher Archer level 50
36th Haze 122nd year of Ascendancy at 17:02
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Diff the Higher Archer level 1
74th Pyre 122nd year of Ascendancy at 12:33
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Diff the Higher Archer level 50
8th Dusk 122nd year of Ascendancy at 07:14
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Diff the Higher Archer level 50
10th Flare 122nd year of Ascendancy at 22:58
see stats
Vampire crusher (Nightmare (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Diff the Higher Archer level 50
7th Dusk 122nd year of Ascendancy at 11:19
see stats

Log

Ran for 7 turns (stop reason: interesting terrain).
Diff picks up (d.):
blink rune of the sneak (range 4009; phase 12032; cd 18).
Ran for 2 turns (stop reason: at object).

Diff picks up (g.):
conjurer's voratun ring of life.
Ran for 16 turns (stop reason: interesting terrain).


You pickup 0.55 gold pieces.

Ran for 3 turns (stop reason: at object).

Ran for 13 turns (stop reason: interesting terrain).

Ran for 2 turns (stop reason: at portal).

Acid Splash from Argoniel hits High Sun Paladin Aeryn for
(2 absorbed), 0 acid (0 total damage).
Ran for 17 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).

Ran for 2 turns (stop reason: interesting terrain).

There is no portal to activate here.

Acid Splash from Argoniel hits High Sun Paladin Aeryn for
(2 absorbed), 0 acid (0 total damage).

Ran for 2 turns (stop reason: interesting terrain).

Ran for 19 turns (stop reason: at portal).

Ran for 18 turns (stop reason: interesting terrain).

Ran for 8 turns (stop reason: interesting terrain).


There is no way out of this level here.

You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You enter the swirling portal and in the blink of an eye you set foot on the slopes of the Iron Throne, with no trace of the portal...
Saving game...

Talent Steady Shot is ready to use.

Saving done.