Aurandil the level 10 Superhuman Spellsword by astoopsnorthark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSuperhuman
ClassSpellsword
Level / Exp10 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 28)
Dexterity39 (base 29)
Constitution23 (base 10)
Magic40 (base 25)
Willpower20 (base 10)
Cunning25 (base 14)

Resources

Life572/572
Mana135/193
Stamina132/132
Equilibrium0
Healing Factor1.1371515622498
Regeneration7.1640548421738

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2

Offense: Mainhand

Damage53
Accuracy50
Crit Chance22%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31.5
Crit Chance24%
Speed1

Offense: Mind

Mindpower22
Crit Chance20%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)30.332 (79.575371549894%)
Defense31.575
Ranged Defense31.575
Fatigue25
Physical Save31.25
Spell Save26.875
Mental Save27.75

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Confusion Resistance100%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (4/5)

Infusions
Infusions
Runes
Runes

Class Talents

Cunning / Tactical1.50
3/5
0/5
0/5
0/5
Spell / Lifetide1.30
5/5
2/5
1/5
0/5
Technique / Magical combat1.30
5/5
3/5
0/5
0/5
Spell / Blazebrand1.30
0/5
0/5
0/5
0/5
Spell / Windcutter1.30
0/5
0/5
0/5
0/5
Spell / Water1.20
5/5
0/5
0/5
0/5
Spell / Stoneshield1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.23
1/5
3/5
3/5
4/5
3/5
0/5
3/5
Wild-gift / Harmony1.80
2/5
1/5
0/5
0/5
Technique / Arcane veteran1.20
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
failed
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Aurandil the Superhuman Spellsword level 10
8th Dusk 122nd year of Ascendancy at 15:21
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Aurandil the Superhuman Spellsword level 10
8th Dusk 122nd year of Ascendancy at 10:23
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Aurandil the Superhuman Spellsword level 5
1st Mirth 122nd year of Ascendancy at 21:35
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Aurandil the Superhuman Spellsword level 5
78th Pyre 122nd year of Ascendancy at 21:12
see stats

Log

Aurandil killed Weirdling Beast!

You are unable to move!

You are unable to move!

Acid Splash from Weirdling Beast hits
Aurandil for 10 acid damage.

Acid Splash from Weirdling Beast hits
Aurandil for 10 acid damage.

Acid Splash from Weirdling Beast hits
Aurandil for 10 acid damage.

Talent Water Strike is ready to use.
Aurandil is no longer pinned.

Acid Splash from Weirdling Beast hits
Aurandil for 10 acid damage.

Aurandil is a less furious bunny.

Acid Splash from Weirdling Beast hits
Aurandil for 10 acid damage.

Aurandil is free from the acid.


Aurandil picks up (n.):
aquamarine.
Aurandil picks up (e.):
paladin's steel mace (14.5-20.3 power, 3 apr).
Aurandil picks up (a.):
infusion patch of greater healing.
Aurandil picks up (n.):
spiked hardened leather armour of the deep (3 def, 8 armour).
Aurandil picks up (h.):
ash magestaff of might (15-18 power, 3 apr, lightning element).

Talent Sheer Badassery is ready to use.

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home (Exploration mode)!