Cold Flame the level 2 Dwarf Wyrmic by hteaford

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceDwarf
ClassWyrmic
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower18 (base 15)
Cunning12 (base 12)

Resources

Life-17/146
Equilibrium21
Healing Factor1.0405405405405
Regeneration12.746621621621

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy16
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3
Ranged Defense5
Fatigue8
Physical Save16
Spell Save13
Mental Save14

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Acid+ 2%( 70%)
Cold+ 1%( 70%)
Fire+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/5)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Cold Flame wears (replacing iron battleaxe (14.5-21.75 power, 1 apr)): acidic iron greatmaul (18.5-27.75 power, 1 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 0.25 gold from the transmogrification of
iron battleaxe (14.5-21.75 power, 1 apr).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Wild Growth is ready to use.
Cold Flame activates Wild Growth.


You are sent back to the material plane!

Cold Flame hits Treant for 36 physical, 7 acid (43 total damage).
Treant hits Cold Flame for 29 physical damage.

Cold Flame spits acid!

Cold Flame uses Ice Claw.

Cold Flame hits Treant for 51 cold, 7 acid (58 total damage).
Treant hits Cold Flame for 27 physical damage.

Cold Flame spits acid!

Cold Flame hits Treant for 83 acid damage.
Lesser vampire casts Rune: Manasurge.

Lesser vampire starts to surge mana.

Treant hits Cold Flame for 27 physical damage.

Cold Flame uses Infusion: Regeneration.

Cold Flame starts regenerating health quickly.

Dredgling casts Dust to Dust.

Saving game...