Warda the level 6 Halfling Wanderer by Nazakjali

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassWanderer
Level / Exp6 / 86%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 27)
Dexterity30 (base 27)
Constitution34 (base 27)
Magic27 (base 27)
Willpower36 (base 27)
Cunning30 (base 27)

Resources

Life295/295
Insanity0/100
Stamina200/200
Vim100/100
Healing Factor1.185336564623
Regeneration23.410397151304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102.5%

Vision

Sight10
Lite3
Infravision9
See Stealth56.100507968842
See Invisible56.100507968842

Offense: Mainhand

Damage38
Accuracy40
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance8%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+15%
Physical+6%

Defense: Base

Armour (hardiness)2 (57.325580210902%)
Defense38
Ranged Defense38
Fatigue0
Physical Save31
Spell Save26
Mental Save26

Defense: Resistances

Fire+ 27%( 70%)
All+ 18%( 70%)
Physical+ 22%( 70%)
Cold+ 48%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Disfigured face1.20
5/5
2/5
0/5
0/5
Cunning / Dirty fighting1.20
5/5
2/5
0/5
0/5
Technique / Two-handed assault1.20
5/5
2/5
0/5
0/5
Technique / Shield offense1.20
5/5
2/5
0/5
0/5

Generic Talents

Race / Halfling1.20
5/5
0/5
0/5
0/5
Cunning / Survival1.20
5/5
2/5
0/5
0/5
Corruption / Oppression1.20
5/5
2/5
0/5
0/5
Technique / Combat training1.31
2/5
2/5
3/5
2/5
2/5
3/5

Effects

talent

Quests

done
active

Equipment

Tool
On fingers
Around neck
In main hand
Light source
Quiver
Main armor

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
You pickup 0.55 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.70 gold pieces.

Warda picks up (e.):
blooming mossy mindstar (2-3 power, 12 apr, nature damage).
Warda picks up (k.):
linen robe of corrosion (+15%) (0 def, 0 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 41 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 100] (11 cooldown).
You gain 0.69 gold from the transmogrification of
linen robe of corrosion (+15%) (0 def, 0 armour).
You gain 2.70 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (13-18 power, 2 apr).
You gain 5.73 gold from the transmogrification of
elm magestaff 'Duathelbore' (10-12 power, 2 apr, fire element).
You gain 1.20 gold from the transmogrification of
blooming mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (22-35 power, 1 apr).
You gain 2.92 gold from the transmogrification of
balanced iron greatsword (15-24 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.