Spookyness the level 4 Higher Demonologist by froboctopus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassDemonologist
Level / Exp4 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic22 (base 21)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-5/164
Stamina84/84
Vim80/114
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy22
Crit Chance2%
APR17
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31.927882169967
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)20.410319354945 (30%)
Defense7.35
Ranged Defense11.35
Fatigue15
Physical Save10.85
Spell Save11.55
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Spookyness uses Infusion: Regeneration.
Spookyness starts regenerating health quickly.

Investigator misses Spookyness.

Burning from Demonic clerk hits
Spookyness for (8 turned into osmosis), 8 fire (8 total damage).
Spookyness receives 6 healing.
Spookyness casts Bind Demon.

Wretchling casts Corrosive Vapour.

Spookyness hits Investigator for 11 physical damage.
Investigator hits Spookyness for (11 turned into osmosis), 24 physical, (5 turned into osmosis), 5 fire (29 total damage).
Investigator hits Wretchling for 5 fire damage.
Wretchling's acid area effect hits
Spookyness for (9 turned into osmosis), 9 acid (9 total damage).
Wretchling's acid area effect hits Wretchling for
0 acid damage.
Wretchling's acid area effect hits Demonic clerk for
9 acid damage.
Wretchling's acid area effect hits Investigator for
8 acid damage.
Demonic clerk hits Spookyness for (2 turned into osmosis), 2 fire (3 total damage).
Spookyness hits Demonic clerk for 11 physical damage.
Spookyness stops burning.


Spookyness receives 7 healing.
Wretchling rushes out!

Wretchling hits Demonic clerk for 18 acid damage.
Spookyness hits Investigator for 11 physical damage.
Investigator hits Spookyness for (11 turned into osmosis), 21 physical, (5 turned into osmosis), 5 fire (26 total damage).
Wretchling's acid area effect hits
Spookyness for (9 turned into osmosis), 9 acid (9 total damage).
Wretchling's acid area effect hits Wretchling for
0 acid damage.
Wretchling's acid area effect hits Demonic clerk for
9 acid damage.
Wretchling's acid area effect hits Investigator for
8 acid damage.
Demonic clerk casts Flame.

Saving game...