Going rogue the level 1 Skeleton Rogue by mannapuuro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp1 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity20 (base 16)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life100/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy26
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy26
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save8
Spell Save7
Mental Save8

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Going rogue killed Elven guard!
Degenerated skeleton archer shoots!

Degenerated skeleton archer's Shoot misses
Going rogue.
Degenerated skeleton archer shoots!

Going rogue uses
Dual Strike.
Degenerated skeleton archer shrugs off the effect 'Stunned'!
Degenerated skeleton archer's Shoot misses
Going rogue.
Going rogue hits Degenerated skeleton archer for 15 physical, 24 physical (40 total damage).
Degenerated skeleton archer misses Going rogue.

Going rogue hits Degenerated skeleton archer for 26 physical, 14 physical (40 total damage).
Degenerated skeleton archer misses Going rogue.

Going rogue performs a melee critical strike against Degenerated skeleton archer!
Going rogue hits Degenerated skeleton archer for 24 physical damage.
Going rogue killed Degenerated skeleton archer!

The shield around Going rogue crumbles.


Resting starts...

Talent Dual Strike is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 51 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (giant white rat)).