Akrkrormun the level 16 Drem Archmage by Quake2Marine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassArchmage
Level / Exp16 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity22 (base 10)
Constitution13 (base 10)
Magic54 (base 43)
Willpower32 (base 33)
Cunning13 (base 11)

Resources

Life344/344
Mana286/321
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3

Offense: Mainhand

Damage24
Accuracy24
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower50
Crit Chance28%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+30%
Acid+6%
Temporal+15%

Offense: Damage Penetration

Fire+5%
Acid+25%

Defense: Base

Armour (hardiness)7 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save20
Spell Save31
Mental Save24

Defense: Resistances

Cold+ 19%( 70%)
Fire+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
3/5
Race / Drem1.00
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Akrkrormun the Drem Archmage level 9
31st Voratun 122nd year of Ascendancy at 15:54
see stats
Level 10 Got a character to level 10.
By Akrkrormun the Drem Archmage level 10
3rd Profit 122nd year of Ascendancy at 00:00
see stats
Size matters Did over 600 damage in one attack.
By Akrkrormun the Drem Archmage level 13
19th Profit 122nd year of Ascendancy at 03:27
see stats
The Arena Unlocked Arena mode.
By Akrkrormun the Drem Archmage level 8
24th Voratun 122nd year of Ascendancy at 12:09
see stats
The secret city Discovered the truth about mages.
By Akrkrormun the Drem Archmage level 13
16th Profit 122nd year of Ascendancy at 03:27
see stats

Log

You gain 1.25 gold from the transmogrification of steel plate armour (0 def, 9 armour).
You gain 1.12 gold from the transmogrification of
cleansing steel plate armour (0 def, 9 armour).
You gain 1.17 gold from the transmogrification of
cured leather armour of acid resistance (6 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 16.26 gold from the transmogrification of
Dairaromirin the Blazeworm (12 def, 4 armour).
You gain 1.47 gold from the transmogrification of
steel mail armour of fire resistance (2 def, 6 armour).
You gain 1.63 gold from the transmogrification of
prismatic iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.66 gold from the transmogrification of
mindwoven linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 3.50 gold from the transmogrification of
hardened leather gloves of archery (0 def, 2 armour).
You gain 4.77 gold from the transmogrification of
dwarven-steel gauntlets of butchering (0 def, 2 armour).
You gain 3.02 gold from the transmogrification of
miner's pair of rough leather boots of tirelessness (0 def, 3 armour).
You gain 2.16 gold from the transmogrification of
arcing iron waraxe of daylight (10.5-14.7 power, 2 apr).
You gain 10.97 gold from the transmogrification of
Velilewen the ash magestaff (15-18 power, 3 apr, arcane element).
You gain 1.94 gold from the transmogrification of
nature's vined mindstar of clarity (5-5.5 power, 18 apr, mind damage).
You gain 1.92 gold from the transmogrification of
chilling steel mace of amnesia (15.5-21.7 power, 3 apr).
You gain 3.61 gold from the transmogrification of
mighty ash longbow of acid.
You gain 14.35 gold from the transmogrification of
steel greatsword 'Uradas' (22.5-36 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (25.5-40.8 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (40.5-60.75 power, 2 apr).
You gain 2.85 gold from the transmogrification of
steel dagger of crippling (10.5-13.65 power, 6 apr).
You gain 1.00 gold from the transmogrification of
acidic steel dagger (11-14.3 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (18-27 power, 2 apr).
You gain 3.06 gold from the transmogrification of
acidic steel battleaxe of paradox (21-31.5 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Akrkrormun deactivates
Disruption Shield.
Akrkrormun deactivates
Shielding.