Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Doombringer |
| Level / Exp | 33 / 19% |
| Size | medium |
| Lifes / Deaths | Killed by forest troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 17:47 / 92Killed by skeleton archer at level 8 on the 1st Flare 122nd year of Ascendancy at 15:09 Killed by Emyrianor the elder vampire at level 8 on the 1st Flare 122nd year of Ascendancy at 20:58 Killed by skeleton warrior at level 8 on the 2nd Flare 122nd year of Ascendancy at 17:08 Killed by Ivudamina the Guardian at level 8 on the 8th Flare 122nd year of Ascendancy at 06:34 Killed by will o' the wisp at level 9 on the 8th Flare 122nd year of Ascendancy at 14:05 Killed by Aeramirin the Guardian at level 9 on the 9th Flare 122nd year of Ascendancy at 05:27 Killed by will o' the wisp at level 9 on the 10th Flare 122nd year of Ascendancy at 06:55 Killed by Mayamina the lesser vampire at level 10 on the 21st Dusk 122nd year of Ascendancy at 22:12 Killed by armoured skeleton warrior at level 10 on the 27th Dusk 122nd year of Ascendancy at 15:28 Killed by elven corruptor at level 10 on the 28th Dusk 122nd year of Ascendancy at 06:49 Killed by Bolbo the thalore at level 10 on the 44th Dusk 122nd year of Ascendancy at 13:57 Killed by greater gwelgoroth at level 11 on the 49th Dusk 122nd year of Ascendancy at 05:33 Killed by gwelgoroth at level 11 on the 49th Dusk 122nd year of Ascendancy at 16:40 Killed by Patrun the halfling at level 12 on the 52nd Dusk 122nd year of Ascendancy at 07:33 Killed by Ruxin the dwarf at level 13 on the 63rd Dusk 122nd year of Ascendancy at 17:18 Killed by slaver at level 14 on the 5th Haze 122nd year of Ascendancy at 01:46 Killed by snow giant boulder thrower at level 15 on the 11st Haze 122nd year of Ascendancy at 15:33 Killed by cold drake at level 15 on the 11st Haze 122nd year of Ascendancy at 17:08 Killed by skeleton mage at level 15 on the 12nd Haze 122nd year of Ascendancy at 04:48 Killed by The Fragmented Essence of Harkor'Zun at level 15 on the 13rd Haze 122nd year of Ascendancy at 01:07 Killed by Harkor'Zun at level 15 on the 13rd Haze 122nd year of Ascendancy at 02:26 Killed by Harkor'Zun at level 15 on the 13rd Haze 122nd year of Ascendancy at 04:50 Killed by Vorada the snow giant at level 16 on the 14th Haze 122nd year of Ascendancy at 06:15 Killed by Rantha the Worm at level 16 on the 15th Haze 122nd year of Ascendancy at 03:08 Killed by Rantha the Worm at level 16 on the 15th Haze 122nd year of Ascendancy at 04:24 Killed by Rantha the Worm at level 16 on the 15th Haze 122nd year of Ascendancy at 05:25 Killed by Rantha the Worm at level 16 on the 15th Haze 122nd year of Ascendancy at 06:51 Killed by Vakasum at level 16 on the 15th Haze 122nd year of Ascendancy at 09:29 Killed by dredge at level 18 on the 19th Haze 122nd year of Ascendancy at 23:42 Killed by Asgusbru the halfling at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 17:18 Killed by Rmiwaear the human at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 18:43 Killed by Rmiwaear the human at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 19:51 Killed by Toenan the thalore at level 18 on the 13rd Regrowth 123rd year of Ascendancy at 15:41 Killed by Mayamina the lesser vampire at level 18 on the 35th Regrowth 123rd year of Ascendancy at 16:12 Killed by Aeruda the elder vampire at level 18 on the 35th Regrowth 123rd year of Ascendancy at 17:16 Killed by Xanamira the vampire at level 18 on the 35th Regrowth 123rd year of Ascendancy at 18:17 Killed by Gomita the ghoul at level 18 on the 35th Regrowth 123rd year of Ascendancy at 19:18 Killed by Mayamina the lesser vampire at level 18 on the 35th Regrowth 123rd year of Ascendancy at 21:05 Killed by Mayamina the lesser vampire at level 18 on the 35th Regrowth 123rd year of Ascendancy at 22:44 Killed by Mayamina the lesser vampire at level 18 on the 36th Regrowth 123rd year of Ascendancy at 00:02 Killed by Yvyma the lesser vampire at level 19 on the 36th Regrowth 123rd year of Ascendancy at 03:57 Killed by Yvyma the lesser vampire at level 19 on the 36th Regrowth 123rd year of Ascendancy at 06:06 Killed by skeleton mage at level 19 on the 36th Regrowth 123rd year of Ascendancy at 11:46 Killed by skeleton warrior at level 19 on the 37th Regrowth 123rd year of Ascendancy at 16:29 Killed by armoured skeleton warrior at level 19 on the 37th Regrowth 123rd year of Ascendancy at 18:12 Killed by skeleton master archer at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 15:12 Killed by Xanovea the skeleton archer at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 23:16 Killed by skeleton warrior at level 20 on the 55th Regrowth 123rd year of Ascendancy at 13:20 Killed by skeleton warrior at level 20 on the 55th Regrowth 123rd year of Ascendancy at 14:18 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 09:14 Killed by worm that walks at level 21 on the 56th Regrowth 123rd year of Ascendancy at 17:08 Killed by worm that walks at level 21 on the 56th Regrowth 123rd year of Ascendancy at 18:16 Killed by worm that walks at level 21 on the 56th Regrowth 123rd year of Ascendancy at 19:21 Killed by venom wyrm at level 21 on the 56th Regrowth 123rd year of Ascendancy at 20:44 Killed by venom drake at level 21 on the 56th Regrowth 123rd year of Ascendancy at 22:01 Killed by venom wyrm at level 21 on the 56th Regrowth 123rd year of Ascendancy at 23:39 Killed by losselhing at level 21 on the 58th Regrowth 123rd year of Ascendancy at 11:35 Killed by Vakasum at level 22 on the 59th Regrowth 123rd year of Ascendancy at 08:13 Killed by rogue at level 22 on the 59th Regrowth 123rd year of Ascendancy at 09:11 Killed by The Master at level 22 on the 59th Regrowth 123rd year of Ascendancy at 13:08 Killed by will o' the wisp at level 22 on the 59th Regrowth 123rd year of Ascendancy at 14:14 Killed by The Master at level 22 on the 59th Regrowth 123rd year of Ascendancy at 15:07 Killed by skeleton archer at level 22 on the 59th Regrowth 123rd year of Ascendancy at 16:18 Killed by skeleton warrior at level 23 on the 59th Regrowth 123rd year of Ascendancy at 21:15 Killed by worm that walks at level 23 on the 60th Regrowth 123rd year of Ascendancy at 13:29 Killed by venom wyrm at level 23 on the 60th Regrowth 123rd year of Ascendancy at 14:29 Killed by venom wyrm at level 23 on the 60th Regrowth 123rd year of Ascendancy at 15:54 Killed by Ce'Nann the brown bear at level 24 on the 19th Pyre 123rd year of Ascendancy at 21:43 Killed by Xanolrawen the cave bear at level 24 on the 20th Pyre 123rd year of Ascendancy at 04:40 Killed by Xanolrawen the cave bear at level 24 on the 20th Pyre 123rd year of Ascendancy at 05:50 Killed by Borius, Avatar of Bearness at level 25 on the 23rd Pyre 123rd year of Ascendancy at 09:12 Killed by wretchling at level 25 on the 25th Pyre 123rd year of Ascendancy at 06:16 Killed by elven blood mage at level 25 on the 25th Pyre 123rd year of Ascendancy at 18:10 Killed by Xeba the elven cultist at level 26 on the 28th Pyre 123rd year of Ascendancy at 10:24 Killed by Xeba the elven cultist at level 26 on the 28th Pyre 123rd year of Ascendancy at 11:55 Killed by Glorinn the elven blood mage at level 26 on the 29th Pyre 123rd year of Ascendancy at 20:34 Killed by Polodhelle the snow giant thunderer at level 26 on the 39th Pyre 123rd year of Ascendancy at 14:39 Killed by Vzmun the dwarf at level 27 on the 43rd Pyre 123rd year of Ascendancy at 04:50 Killed by Uroduan the thalore at level 27 on the 74th Pyre 123rd year of Ascendancy at 20:48 Killed by Ayobo the thalore at level 27 on the 76th Pyre 123rd year of Ascendancy at 12:11 Killed by elven mage at level 30 on the 69th Dusk 123rd year of Ascendancy at 08:59 Killed by Elaritha the forest troll at level 30 on the 18th Haze 123rd year of Ascendancy at 23:29 Killed by orc master assassin at level 31 on the 23rd Haze 123rd year of Ascendancy at 14:15 Killed by Sileretta the cave troll at level 31 on the 23rd Haze 123rd year of Ascendancy at 17:25 Killed by Veluvena the orc master wyrmic at level 31 on the 23rd Haze 123rd year of Ascendancy at 21:09 Killed by Veluvena the orc master wyrmic at level 31 on the 23rd Haze 123rd year of Ascendancy at 22:09 Killed by Veluvena the orc master wyrmic at level 31 on the 23rd Haze 123rd year of Ascendancy at 23:17 Killed by Veluvena the orc master wyrmic at level 31 on the 24th Haze 123rd year of Ascendancy at 00:32 Killed by fiery orc wyrmic at level 31 on the 24th Haze 123rd year of Ascendancy at 03:02 Killed by Golbug the Destroyer at level 32 on the 25th Haze 123rd year of Ascendancy at 07:50 Killed by Golbug the Destroyer at level 32 on the 25th Haze 123rd year of Ascendancy at 10:20 |
Primary Stats
| Strength | 55 (base 38) |
| Dexterity | 29 (base 25) |
| Constitution | 35 (base 29) |
| Magic | 52 (base 49) |
| Willpower | 30 (base 11) |
| Cunning | 28 (base 19) |
Resources
| Life | 909/909 |
| Stamina | 246/246 |
| Vim | 137/158 |
| Healing Factor | 1 |
| Regeneration | 6.6585056401825 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +108.3634581897% |
Vision
| Sight | 11 |
| Lite | 3 |
| Infravision | 9 |
| See Stealth | 10 |
| See Invisible | 10 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
| Damage | 143 |
| Accuracy | 30 |
| Crit Chance | 28% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 46.666666666667 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32.1 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 39.92 (81.030927835052%) |
| Defense | 17.65 |
| Ranged Defense | 17.65 |
| Fatigue | 38 |
| Physical Save | 50.416666666667 |
| Spell Save | 51.616666666667 |
| Mental Save | 41.35 |
Defense: Resistances
| All | + 14%( 70%) |
Defense: Immunities
| Blind Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 270.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 382 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 125 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. |
Class Talents
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 2/5 |
| 2/5 |
| 5/5 |
| 2/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Corruption / Torture | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 3/5 |
| 2/5 |
| 1/5 |
| Corruption / Heart of Fire | 1.20 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Corruption / Fearfire | 1.10 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Horrifying Blows |
| talent | Flame of Urh'Rok |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Vakasum. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Strength by +2. | done |
You failed to protect the lost sun paladin from death by stone troll. Escort: lost sun paladin (level 2 of Trollmire) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Dreadfell. Escort: temporal explorer (level 2 of Dreadfell)As a reward you improved Willpower by +1. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 151. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed hummerhorn wing. * You've found the needed length of troll intestine. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed red crystal shard. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Duvidor' (0 def, 3 armour) pair of hardened leather boots 'Duvidor' (0 def, 3 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +1 Wil / +2 Cun / +3 Con Changes resistances penetration: +10% temporal Reduces incoming crit damage: 5.00% Physical save: +20 (+7 eff.) Spell save: +6 (+2 eff.) Mental save: +19 (+6 eff.) Spellpower: +3 (+1 eff.) Infravision radius: +3 A pair of boots made of leather. |
| Light source | Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 22 power out of 25/25) : Effective talent level: 2.2 Power cost: 22 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 106.61 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 106.61 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | bladed rough leather cap of knowledge (0 def, 1 armour) bladed rough leather cap of knowledge (0 def, 1 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when hit (Melee): 6 physical Changes stats: +2 Str / +2 Wil / +2 Cun Mindpower: +4 (+2 eff.) It can be used to activate talent Skullcracker, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 105.8 Physical damage. If the attack hits, the target is confused (36% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
| Tool | Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 44 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
| On fingers | Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
| On fingers | Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
| Around waist | skylord's rough leather belt of transcendence skylord's rough leather belt of transcendenceInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Str / +3 Dex / +2 Wil / +2 Cun Physical save: +16 (+5 eff.) Spell save: +11 (+4 eff.) Mental save: +10 (+3 eff.) Mindpower: +3 (+2 eff.) A belt that goes around your waist. |
| In main hand | Skystreak the voratun greatsword (64.5-103.2 power, 4 apr) Skystreak the voratun greatsword (64.5-103.2 power, 4 apr)Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 64.5 - 103.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +6% blight / +3% nature / +10% all Changes resistances penetration: +16% nature Changes damage: +6% lightning Mental save: +3 (+1 eff.) Only die when reaching: -20.00 life Massive two-handed swords. |
| On hands | Stone Gauntlets of Harkor'Zun (0 def, 7 armour) Stone Gauntlets of Harkor'Zun (0 def, 7 armour)Requires: - Talent Armour Training Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +7 Fatigue: +10% Changes resistances: +20% acid / +10% physical Changes resistances cap: +10% acid / +5% physical Changes resistances penetration: +15% acid / +15% physical Changes damage: +10% acid / +5% physical Talent cooldown: Clinch (-2 turns) Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master. |
| Main armor | radiant dwarven-steel plate armour of the deep (5 def, 13 armour) radiant dwarven-steel plate armour of the deep (5 def, 13 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +13 Defense: +5 (+4 eff.) Fatigue: +24% Damage when hit (Melee): 7 light Changes stats: +2 Wil Changes resistances: +13% blight / +7% cold / +13% darkness / +7% acid Allows you to breathe in: water Light radius: +1 A suit of armour made of metal plates. |
| Cloak | cashmere cloak 'Gorata' (2 def, 0 armour) cashmere cloak 'Gorata' (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +3 Cun / +2 Wil Changes resistances: +6% nature Grants telepathy: Demon/Minor Demon/Major Spell save: +9 (+3 eff.) Mental crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ring of the Archlich Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+3 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+3 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Jaw of Rogroth Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+2 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium), costing 22 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
Crown of Burning Pain (13 def, 0 armour) Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+8 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 22 power out of 50/50) : Effective talent level: 2.0 Power cost: 22 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 107.43 fire and 118.17 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
189 alchemist agate 189 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 onyx 12 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli 11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal 4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+5 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+5 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
voratun pickaxe 'Chargeravage' (dig speed 16 turns) voratun pickaxe 'Chargeravage' (dig speed 16 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Damage when hit (Melee): 4 lightning Changes stats: +3 Str Changes resistances: +15% lightning Changes resistances penetration: +5% mind Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 71 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 spinel 11 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +5% fire Mental save: +6 (+2 eff.) Light radius: +2 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
14 amethyst 14 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Armuroddahek [power 11] (6 cooldown) Armuroddahek [power 11] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Changes damage: +9% blight / +3% arcane Talent cooldown: Void Blast (+6 turn) Talent granted: +2 Void Blast Spellpower on spell critical (stacks up to 3 times): +4 It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 11), putting all charms on cooldown for 6 turns. When used: 200% chance to regenerate 4 positive energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 27 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Vakasum the Higher Doombringer level 23
65th Regrowth 123rd year of Ascendancy at 01:53 see stats
Ay ay captain! (Exploration mode)
Turn into a pirate!By Vakasum the Higher Doombringer level 22
59th Regrowth 123rd year of Ascendancy at 07:34 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Vakasum the Higher Doombringer level 32
24th Haze 123rd year of Ascendancy at 12:30 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Vakasum the Higher Doombringer level 25
23rd Pyre 123rd year of Ascendancy at 10:12 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Vakasum the Higher Doombringer level 10
24th Dusk 122nd year of Ascendancy at 13:27 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Vakasum the Higher Doombringer level 32
25th Haze 123rd year of Ascendancy at 11:42 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Vakasum the Higher Doombringer level 15
12nd Haze 122nd year of Ascendancy at 18:51 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Vakasum the Higher Doombringer level 30
69th Dusk 123rd year of Ascendancy at 10:54 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Vakasum the Higher Doombringer level 5
77th Pyre 122nd year of Ascendancy at 08:40 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Vakasum the Higher Doombringer level 24
8th Pyre 123rd year of Ascendancy at 12:39 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Vakasum the Higher Doombringer level 10
1st Dusk 122nd year of Ascendancy at 23:38 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Vakasum the Higher Doombringer level 20
47th Regrowth 123rd year of Ascendancy at 09:21 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Vakasum the Higher Doombringer level 30
28th Dusk 123rd year of Ascendancy at 10:38 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Vakasum the Higher Doombringer level 27
10th Mirth 123rd year of Ascendancy at 07:52 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Vakasum the Higher Doombringer level 13
54th Dusk 122nd year of Ascendancy at 14:31 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Vakasum the Higher Doombringer level 26
31st Pyre 123rd year of Ascendancy at 00:23 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Vakasum the Higher Doombringer level 31
21st Haze 123rd year of Ascendancy at 02:19 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Vakasum the Higher Doombringer level 31
19th Haze 123rd year of Ascendancy at 10:15 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Vakasum the Higher Doombringer level 32
25th Haze 123rd year of Ascendancy at 13:15 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Vakasum the Higher Doombringer level 24
19th Pyre 123rd year of Ascendancy at 18:21 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Vakasum the Higher Doombringer level 14
6th Haze 122nd year of Ascendancy at 01:42 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Vakasum the Higher Doombringer level 14
5th Haze 122nd year of Ascendancy at 10:52 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Vakasum the Higher Doombringer level 27
57th Pyre 123rd year of Ascendancy at 03:24 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Vakasum the Higher Doombringer level 18
22nd Haze 122nd year of Ascendancy at 08:04 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Vakasum the Higher Doombringer level 22
59th Regrowth 123rd year of Ascendancy at 20:36 see stats
Log
You gain 4.44 gold from the transmogrification of dwarven-steel mail armour of command (11 def, 13 armour).
You gain 4.47 gold from the transmogrification of bladed dwarven-steel helm of might (0 def, 4 armour).
You gain 3.71 gold from the transmogrification of aegis cashmere wizard hat of lightning (+19%) (2 def, 0 armour).
You gain 7.19 gold from the transmogrification of quick stralite waraxe of ruin (31-43.4 power, 5 apr).
You gain 13.47 gold from the transmogrification of void walker's elven-wood starstaff of greater warding (25-30 power, 5 apr, temporal element).
You gain 11.33 gold from the transmogrification of void walker's elven-wood magestaff (25-30 power, 5 apr, cold element).
You gain 5.79 gold from the transmogrification of earthen elven-wood starstaff of protection (25-30 power, 5 apr, temporal element).
You gain 5.12 gold from the transmogrification of inquisitor's stralite mace of erosion (35-49 power, 5 apr).
You gain 4.20 gold from the transmogrification of hateful stralite mace of erosion (34-47.6 power, 5 apr).
You gain 2.63 gold from the transmogrification of arcing dwarven-steel mace of projection (29.5-41.3 power, 4 apr).
You gain 5.22 gold from the transmogrification of flaming stralite longsword of crippling (31-43.4 power, 5 apr).
You gain 6.21 gold from the transmogrification of balanced stralite longsword of daylight (31.5-44.1 power, 5 apr).
You gain 6.33 gold from the transmogrification of throat-seeking elven-wood longbow of nature.
You gain 5.54 gold from the transmogrification of thunderous stralite dagger (29-37.7 power, 9 apr).
You gain 25.00 gold from the transmogrification of Mercy (35-45.5 power, 9 apr).
You gain 7.68 gold from the transmogrification of warbringer's stralite battleaxe of amnesia (42.5-63.75 power, 3 apr).
You gain 8.61 gold from the transmogrification of plaguebringer's stralite battleaxe of vileness (42-63 power, 3 apr).
You gain 7.14 gold from the transmogrification of blazebringer's stralite battleaxe of crippling (44-66 power, 3 apr).
You gain 2.65 gold from the transmogrification of acidic stralite battleaxe of massacre (60-90 power, 3 apr).
You gain 3.14 gold from the transmogrification of savage's stralite ring.
You gain 1.13 gold from the transmogrification of sun infusion of the titan (rad 6; power 41; turns 5; dispells darkness).
You gain 0.64 gold from the transmogrification of sun infusion (rad 7; power 21; turns 3; dispells darkness).
You gain 0.78 gold from the transmogrification of regeneration infusion (heal 94 over 5 turns).
You gain 1.92 gold from the transmogrification of movement infusion (455% speed; 8 turns).
There is a Unremarkable cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Vakasum deactivates Horrifying Blows.
Vakasum deactivates Flame of Urh'Rok.
