Ikral the level 2 Dwarf Stone Warden by RSeldon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp2 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic12 (base 14)
Willpower20 (base 17)
Cunning10 (base 10)

Resources

Life-14/146
Mana144/156
Equilibrium34
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage9
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)23.170901114861 (66.666666666667%)
Defense9.3
Ranged Defense17.3
Fatigue24
Physical Save22.116832391884
Spell Save22.291832391884
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 41 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the southeast (orc archer)).

Orc archer uses Infusion: Regeneration.

Orc archer starts regenerating health quickly.

Orc archer is seized by a stone vine.


Orc archer shoots!

Stone Vine from Ikral hits Orc archer for
8 physical damage.
Orc archer's Shoot hits
Ikral for 23 physical, 6 lightning, 6 temporal, 5 nature, 17 physical (57 total damage).
Orc archer shoots!

Orc archer is free from the stone vine.

Orc archer's Shoot hits
Ikral for 27 physical, 6 lightning, 6 temporal, 5 nature, 17 physical (61 total damage).
Orc archer shoots!

Orc archer is seized by a stone vine.


Ikral uses Infusion: Healing.

Ikral receives 50 healing from Infusion: Healing.
Ikral uses Resilience of the Dwarves.

Ikral's skin turns to stone.

Ikral uses Elemental Split.

Crystaline Half (Ikral) deactivates Stone Vines.

Stone Half (Ikral) deactivates Stone Vines.

Orc archer's Shoot hits
Ikral for 10 physical, 6 lightning, 6 temporal, 5 nature, 17 physical (44 total damage).
Stone Vine from Ikral hits Orc archer for
8 physical damage.
Orc archer shoots!

Stone Half (Ikral) uses Taunt.

Saving game...