Beidir the level 3 Runic Golem Golem by Zerru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceRunic Golem
ClassGolem
Level / Exp3 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 14)
Willpower12 (base 10)
Cunning5 (base 10)

Resources

Life142/142
Mana124/124
Stamina111/111
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy2
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance0%
Speed1

Offense: Mind

Mindpower10.4
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense1.3
Ranged Defense1.3
Fatigue6
Physical Save10.85
Spell Save9.8
Mental Save5.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Golem / Fighting1.30
1/5
0/5
0/5
0/5
Golem / Arcane1.30
3/5
0/5
0/5
0/5

Generic Talents

Effects

detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Rune: Shielding is ready to use.
Rested for 6 turns (stop reason: taken damage).

Beidir is on fire!

Something hits
Beidir for 34 fire damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Something hits
Beidir for 11 fire damage.
Something hits
Beidir for 74 arcane damage.
Beidir the level 3 runic golem golem was mana-torn to death by a skeleton mage on level 2 of Ruins of Kor'Pul.
You have 1 life(s) left.
Beidir stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Beidir!
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...