Jeffery the level 9 Higher Mindslayer by denstark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassMindslayer
Level / Exp9 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic13 (base 10)
Willpower25 (base 21)
Cunning22 (base 22)

Resources

Life222/222
Psi75/75
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10

Offense: Mainhand

Damage13
Accuracy11
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy11
Crit Chance11%
APR15
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save26
Mental Save16

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Disarm Resistance23%
Poison Resistance50%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
1/5
0/5
0/5
Psionic / Voracity1.30
1/5
1/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
failed
done
active

Equipment

Psionic focus
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
On hands
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 23] (20 cooldown).
You gain 6.94 gold from the transmogrification of
Mardamarin.
You gain 2.50 gold from the transmogrification of
Tooth of the Mouth (dig speed 12 turns).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 2.57 gold from the transmogrification of
shimmering elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22.4 power, 1 apr).
You gain 3.63 gold from the transmogrification of
manaburning iron dagger of erosion (10.5-13.65 power, 5 apr).
You gain 0.89 gold from the transmogrification of
arcing iron dagger (10.5-13.65 power, 5 apr).
You gain 1.46 gold from the transmogrification of
wizard's copper ring of blight (+11%).
You gain 2.10 gold from the transmogrification of
phase door rune of the duelist (range 7; power 19; dur 3).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Movement Mode:
Passive.
Movement Mode:
Default.
Jeffery deactivates Beyond the Flesh.

Jeffery deactivates Thermal Shield.

Jeffery deactivates Kinetic Aura.

Jeffery deactivates Skate.

Jeffery deactivates Kinetic Shield.