bonkler the level 50 Whitehoof Annihilator by Elekton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassAnnihilator
Level / Exp50 / 833%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 29)
Dexterity80 (base 60)
Constitution39 (base 10)
Magic87 (base 60)
Willpower27 (base 10)
Cunning105 (base 60)

Resources

Life1468/1468
Mana0/359
Steam130/130
Healing Factor1.3662543368031
Regeneration4.4403265946101

Speed

Mental0%
Attack0%
Movement+49%
Spell0%
Global+100%

Vision

Sight12
Lite13
Infravision15
See Stealth51
See Invisible42
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage123
Accuracy73
Crit Chance48%
APR25
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower76
Crit Chance36%
Speed1

Offense: Mind

Mindpower67
Crit Chance38%
Speed1

Offense: Damage Bonus

Lightning+14%
Light+35%
Mind+36%
Blight+6%
Acid+6%
Fire+10%
All0%

Offense: Damage Penetration

Light+16%
Fire+36%
Physical+37%
Mind+41%
All+6%

Defense: Base

Armour (hardiness)66.522593642275 (82.32946707186%)
Defense58
Ranged Defense62
Fatigue6
Physical Save45
Spell Save30
Mental Save55

Defense: Resistances

Acid+ 53%( 70%)
Blight+ 52%( 70%)
Arcane-10%( 40%)
Cold+ 80%( 80%)
All+ 15%( 70%)
Lightning+ 80%( 80%)
Light+ 32%( 70%)
Physical+ 32%( 70%)
Mind+ 25%( 70%)
Darkness+ 52%( 80%)
Fire+ 80%( 80%)
Nature+ 49%( 80%)

Defense: Immunities

Stun Resistance65%
Confusion Resistance25%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
5/5
5/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Demolition1.30
1/5
5/5
1/5
0/5
Steamtech / Artillery1.30
5/5
5/5
5/5
5/5
Steamtech / Mecharachnid1.30
5/5
1/5
3/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
1/5
2/5
Steamtech / Turrets1.30
3/5
4/5
2/5
5/5

Generic Talents

Steamtech / Engineering1.20
1/5
3/5
1/5
5/5
Technique / Combat training1.30
5/5
2/5
0/5
5/5
0/5
0/5
Steamtech / Physics1.20
5/5
1/5
4/5
5/5
Steamtech / Chemistry1.20
2/5
1/5
2/5
5/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By bonkler the Whitehoof Annihilator level 4
12nd Retaking 124th year of Ascendancy at 03:26
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By bonkler the Whitehoof Annihilator level 12
23rd Retaking 124th year of Ascendancy at 13:17
see stats
Do not go gentle into that good night Trapped John.
By bonkler the Whitehoof Annihilator level 39
5th Loss 124th year of Ascendancy at 11:35
see stats
Exterminator Killed 1000 creatures.
By bonkler the Whitehoof Annihilator level 27
36th Revenge 124th year of Ascendancy at 10:05
see stats
Level 10 Got a character to level 10.
By bonkler the Whitehoof Annihilator level 10
18th Retaking 124th year of Ascendancy at 18:50
see stats
Level 20 Got a character to level 20.
By bonkler the Whitehoof Annihilator level 20
8th Revenge 124th year of Ascendancy at 22:01
see stats
Level 30 Got a character to level 30.
By bonkler the Whitehoof Annihilator level 30
4th Pain 124th year of Ascendancy at 06:17
see stats
Level 40 Got a character to level 40.
By bonkler the Whitehoof Annihilator level 40
15th Loss 124th year of Ascendancy at 12:08
see stats
Level 50 Got a character to level 50.
By bonkler the Whitehoof Annihilator level 50
10th Destruction 124th year of Ascendancy at 07:32
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By bonkler the Whitehoof Annihilator level 50
1st Remembrance 125th year of Ascendancy at 13:14
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By bonkler the Whitehoof Annihilator level 50
13rd Destruction 124th year of Ascendancy at 17:01
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By bonkler the Whitehoof Annihilator level 34
13rd Dearth 124th year of Ascendancy at 15:35
see stats
Size matters Did over 600 damage in one attack.
By bonkler the Whitehoof Annihilator level 38
5th Loss 124th year of Ascendancy at 03:18
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By bonkler the Whitehoof Annihilator level 50
25th Destruction 124th year of Ascendancy at 10:58
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By bonkler the Whitehoof Annihilator level 37
50th Dearth 124th year of Ascendancy at 10:11
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By bonkler the Whitehoof Annihilator level 20
9th Revenge 124th year of Ascendancy at 06:50
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By bonkler the Whitehoof Annihilator level 50
25th Destruction 124th year of Ascendancy at 12:43
see stats
Treasure Hunter Amassed 1000 gold pieces.
By bonkler the Whitehoof Annihilator level 24
20th Revenge 124th year of Ascendancy at 17:11
see stats

Log

You collect a new ingredient: lump of voratun (1).
You gain 11.87 gold from the melting of
stormbringer's voratun waraxe of crippling (39-55 power, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 11.23 gold from the melting of
balanced voratun mace of enduring (48-66 power, 6 apr).
You gain 6.88 gold from the melting of
shimmering dragonbone magestaff of fate (30-36 power, 6 apr, cold element).
You gain 11.89 gold from the melting of
infernal dragonbone magestaff of protection (30-36 power, 6 apr, fire element).
You gain 8.49 gold from the melting of
dragonbone magestaff of wizardry (30-36 power, 6 apr, lightning element).
You gain 1.95 gold from the melting of
ethereal rune (power 19; resist 16%; move 49%; dur 5; cd 16).
There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Today is the 2nd Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:23.


Saving done.

Today is the 3rd Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:33.


Today is the 4th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.

Ran for 8 turns (stop reason: hostile spotted to the northeast (Anorithil patrol)).


Today is the 5th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Today is the 6th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.

Today is the 7th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:38.

There is a Entrance to a ruined dungeon here (press '' or right click to use).
Ran for 19 turns (stop reason: interesting terrain).


Saving game...

Saving done.